SRD, The Ninth World (Homebrew)
BADGER! BADGER! CR: 1/4 (50XP)
Medium beast (badger, giant, animal ally), chaotic good
Armor Class: 11 (1.5 proficiency bonus)
Hit Points: 42 (6d8 + 12)
Speed:
30 ft
, burrow: 10 ft
Saving Throws: STR +3, DEX +2, CON +4, INT +0, WIS +3, CHA +0
Senses: darkvision 30ft and passive Perception 11.
Challenge Rating: 1/4 (50XP)
Keen Smell. The badger has advantage on Wisdom (Perception) checks that rely on smell.
Actions
Bite. Melee weapon attack: +5 to hit, reach 5ft, one target. Hit: 1d6 + 4 piercing damage.
Claws. Melee weapon attack: +5 to hit, range 5 ft, one target. Hit: 2d4 + 4 slashing damage.
Badger! Badger! is the
animal ally and companion of the gnome fighter/illusionist Ms Squeekers.
ANIMAL ALLY
Your respect for nature is so great that you can form a deep and lasting friendship with an animal.
You may only take this feat if there is a suitable beast (or undead version of said beast), construct or monstrosity that makes sense narratively to become an animal ally (“animal” is used loosely), and you do not have access to the find familiar spell. The selected creature gains the following benefits:
- The chosen animal ally can not have a CR greater than 1/4 your level.
- The animal ally loses its Multi-attack action if it has one.
- The ally obeys your commands as best it can. It rolls for initiative like any other creature, but you determine its actions, decisions, attitudes, and so on. If you are incapacitated or absent, your companion acts on its own.
- Your animal ally uses half your proficiency bonus (if greater) rather than its own for attacks and skills for which it is proficient.
- An animal ally also adds half your proficiency bonus to its AC and damage rolls.
- It also becomes proficient with all saving throws.
- For each level you gain after the companion HD number, your animal ally gains an additional hit die and increases its hit points accordingly. For example, a 10 HD animal ally will not gain another HD until you are level 11.
- Your companion's abilities also improve whenever you gain the Ability Score Improvement class feature. Your companion can increase one ability score of your choice by 2, or it can increase two ability scores of your choice by 1. As normal, your companion can’t increase an ability score above 20 using this feature unless its description specifies otherwise.
Penalty. If your animal ally is killed you can not summon another companion for one year.
Suggested Environments
Underground, any