Remove these ads. Join the Worldbuilders Guild

Shadow Spirit CR: -

Medium monstrosity, any
Armor Class: 11 + the level of the spell (natural armor)
Hit Points: 35 + 15 for each level of the spell above 3rd
Speed: 40 ft

STR

13 +1

DEX

16 +3

CON

15 +2

INT

4 -3

WIS

10 +0

CHA

16 +3

Damage Resistances: Necrotic
Condition Immunities: Frightened
Senses: Darkvision 120 ft., Passive Perception 10
Languages: Shade, Understands the languages you speak
Challenge Rating: -

Proficiency Bonus (PB): Equals your bonus   Shadow Stealth (Fear Only): While in dim light or darkness, the spirit takes the Hide action as a bonus action.   Terror Frenzy (Fury Only): The spirit has advantage on attack rolls against frightened creatures.   Weight of Sorrow (Despair Only): Any creature, other than you, that starts its turn within 5 feet of the spirit has its speed reduced by 20 feet until the start of that creature’s next turn.

Actions

Multiattack: The shadow spirit makes a number of attacks equal to half this spell’s level (rounded down).   Chilling Hand: Melee Weapon Attack: your spell attack modifier to hit, reach 5 ft., one target. Hit: 1d12 + 3 + the spell’s level cold damage.   Dreadful Scream (1/Day): The spirit screams. Each creature within 30 feet of it must succeed on a Wisdom saving throw against your spell save DC or be frightened of the spirit for 1 minute. The frightened creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.


Created by

Lord Mcberry.

Statblock Type

Monster

Link/Embed