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Nodosaurus CR: 1/2

Medium beast, unaligned
Armor Class: 16 (Natural Armor)
Hit Points: 13 (3d6+3)
Speed: 25 ft

STR

16 +3

DEX

6 -2

CON

17 +3

INT

2 -4

WIS

8 -1

CHA

5 -3

Skills: Stealth +2
Senses: Passive Perception 9
Challenge Rating: 1/2

Actions

Armored Defense. The nodosaurus drops down on its belly. Until it stands up, it gains a +4 bonus to AC and has advantage on Strength and Constitution saving throws. While in this stance, the nodosaurus is prone, its speed is 0 and can't increase, it has disadvantage on Dexterity saving throws, it can't take reactions, and the only action it can take is a bonus action to stand up.   Tail. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) bludgeoning damage.

Reactions

Reactive Counter. If a creature within 5 feet of the nodosaurus hits it with a melee attack, the nodosaurus can use its reaction to make one tail attack against the attacking creature.


Created by

FranofFunnyFun.

Statblock Type

Monster

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