Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 2) 1d10+2 piercing damage. Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 2) 1d8+2 slashing damage. Stinger. Melee Weapon Attack: +4 to hit, reach 10 ft., one creature. Hit: 7 (1d8 + 2) 1d8+2 piercing damage, and the target must make a DC 15 Constitution saving throw, taking 21 (6d6) 6d6 poison damage on a failed save, or half as much on a successful one.