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Monster Manual

Arsene (Ghoul) CR: 1 (200 xp)

Medium undead, chaotic good
Armor Class: 14 (natural armour, hoplon shield)
Hit Points: 31 (5d8)
Speed: 30 ft

STR

13 +1

DEX

15 +2

CON

10 +0

INT

7 -2

WIS

10 +0

CHA

6 -2

Damage Immunities: poison
Condition Immunities: charmed, exhaustion, poisoned
Senses: darkvision 60 ft., passive Perception 10
Languages: common
Challenge Rating: 1 (200 xp)

Actions

Bite. Melee Weapon Attack:+2 1d20+2 , Reach 5 ft., one creature Hit: 9 2d6+2 piercing damage     Claws. Melee Weapon Attack:+4 1d20+4 , Reach 5 ft., one target Hit: 7 2d4+2 slashing damage   If the target is a creature other than an elf or undead, it must succeed on a DC 10 Constitution saving throw or be paralysed for 1 minute.   The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.     Spear. Melee Weapon Attack:+3 1d20+3 , Reach 5 ft., one target Hit: 4 1d6+1 piercing damage   Versatile 5 1d8+1 , thrown (20/60 ft.)  

Undead Nature The undead creature doesn't require air, food, drink, or sleep.

Suggested Environments

Tombs, graveyards, necromancer lairs, charnel houses.


Created by

AbslomDak.

Statblock Type

Monster

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