Remove these ads. Join the Worldbuilders Guild

Wanderer CR: 1/8

Tiny undead (spirit), unaligned
Armor Class: 15
Hit Points: 14 (3d6+2) 3d6+2
Speed: , fly: 20 ft , can hover

STR

12 +1

DEX

13 +1

CON

15 +2

INT

17 +3

WIS

8 -1

CHA

5 -3

Saving Throws: Intelligence; Constitution
Damage Vulnerabilities: radiant
Damage Resistances: psychic
Damage Immunities: acid; necrotic; poison; non-magical piercing, slashing, and bludgeoning
Condition Immunities: blinded; charmed; deafened; frightened; grappled; poisoned; unconscious
Senses: blindsight (20ft)
Challenge Rating: 1/8
Proficiency Bonus: +2

Attack rolls against the wanderer have disadvantage.

A wanderer is the invisible disembodied voice of a sentient creature who died in Erdenfold. It has all the knowledge that creature had in life, but it cannot gain new knowledge and is completely unfeeling.

Suggested Environments

The Corpsefields


Created by

norselyqueer.

Statblock Type

Monster

Link/Embed