Medium medium humanoid (any race), any non-lawful alignment,
Armor Class: 12
Hit Points: 11 (2d8 + 2)
Speed:
30 ft
, fly: 0 ft
, burrow: 0 ft
, swim: 15 ft
, climb: 15 ft
Saving Throws: (+1 Dex),( +1 Con)
Senses: Passive Perception 10
Languages: Any one language (usually Common)
Challenge Rating: 1/8
( 25 XP)
Proficiency Bonus: +2
Actions
Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) slashing damage.
Light Crossbow. Ranged Weapon Attack: +3 to hit, range 80 ft./320 ft., one target. Hit: 5 (1d8 + 1) piercing damage.
Usual Tactics
Ambushing and surrounding their targets.
A rather deranged character, often stealing and beating people up for the fun of it, but also trying to get some profit from it, in some circumstances
Suggested Environments
Towns, or small areas that are un-observed by and security forces.