Tiny beast, chaotic neutral
Armor Class: 12
Hit Points: 2
Speed:
40 40
, fly: 40 40
, burrow: - 40
, swim: - 40
, climb: 30 40
Skills: Keen Smell. The cat has advantage on Wisdom (Perception) checks that rely on smell.
Familiar. In combat, a familiar rolls its own intiative and acts on its own turn. A familiar can't attack, but it can take other actions as normal. When a familiar drops to 0 hit points, it disappears, leaving behind no physical form.
Actions
Attack Restrictions. A familiar can't attack, but it can take other actions as normal.
Claws. Melee Weapon Attack: + 0 to hit, reach 5ft., one target. Hit: 1 slashing damage.
Languages: -