6th-level artificer; a shield (requires attunement)
A creature gains a +1 bonus to Armor Class (AC) while wielding this shield. The shield has 4 charges. While holding it, the wielder can use a reaction immediately after being hit by a melee attack to expend 1 of the shield's charges and push the attacker up to 15 feet away. The shield regains 1d4 expended charges daily at dawn.