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poison rat CR: 3

Medium to Large undead, chaotic evil
Armor Class: 14
Hit Points: 43
Speed: , fly: 0 30ft , burrow: 0 30ft , swim: 10 30ft , climb: 15 30ft

STR

12 +1

DEX

10 +0

CON

15 +2

INT

8 -1

WIS

13 +1

CHA

11 +0

Saving Throws: +int
Skills: nature +4 medicine +3
Damage Resistances: poison
Condition Immunities: water
Senses: Dark vision 60ft
Languages: common
Challenge Rating: 3 ( 7000 XP)

Acid splash.


keen smell:the poison rat has advantage one wisdom perception checks that really smells

Actions

crosbow range weapon attack+4 to hit reach 30\120ft one target to hit 5 (1d6+2)piercing damage and every turn +2 poison damage.   dagger attack melee +2 5ft damage 1d4 piercing damage +2 poison damage   bite melee weapon +6 to hit to reach 5ft (1d6+2 to hit)piercing damage +2 poison damage   hand shord melee weapon +4 to hit .to reach 5ft (1d8+2) piercing damage +2 poison damage   claw

a huge dead rat, very stupid but very resourceful. these rats live in toxic swamps full of poison but for some strange reason they move.this rat is very cunning and has a poisoned knife, glasses for difficult situations, a crossbow with poisoned arrows and many potions.unfortunately they cannot live alone and so a shaman controls them this mouse can be turned to dust if the shaman wishes. It will fly and go to his hand in the form of a ball.this mouse has many marks on its body from the shaman. he wears a small bell in case something goes wrong and runs away from the shaman's control. to make it stronger they have taken out his hand and put a sword in it.

Suggested Environments

they live in a swamp filled with poison and skulls of dead animals


Created by

Sanji Sasani.

Statblock Type

Monster

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