Remove these ads. Join the Worldbuilders Guild

Van Richten's Guide to Ravenloft (5e)

Loup Garou CR: 13

Medium monstrosity (shapechanger), chaotic evil
Armor Class: 16 (Natural Armor)
Hit Points: 170 (20d8 + 80)
Speed: 30 (40 in hybrid form, 50 in dire wolf form) ft

STR

18 +4

DEX

18 +4

CON

18 +4

INT

14 +2

WIS

16 +3

CHA

16 +3

Skills: Perception +13, Stealth +9
Condition Immunities: Charmed, Frightened
Senses: Darkvision 120', Passive Perception 23
Languages: Common (can't speak in wolf form)
Challenge Rating: 13 ( 10000 XP)
Proficiency Bonus: +5
by Olga Drebas

Blood Frenzy. The loup garou has advantage on attack rolls against a creature that doesn't have all its hit points.

Legendary Resistance (2/Day). When the loup garou fails a saving throw, it can choose to succeed instead.

Regeneration. The loup garou regains 10 hit points at the start of each of its turns. If the loup garou takes damage from a silver weapon, this trait doesn't function at the start of the loup garou's next turn. The loup garou dies only if it starts its turn with 0 hit points and doesn't regenerate.

Actions

Multiattack. The loup garou makes two attacks: two with its Longsword (humanoid form) or one with its Bite and one with its Claws (dire wolf or hybrid form).

Bite (Dire Wolf or Hybrid Form Only). Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage plus 14 (4d6) necrotic damage. If the target is a Humanoid, it must succeed on a DC 17 Constitution saving throw or be cursed with loup garou lycanthropy.

Claws (Dire Wolf or Hybrid Form Only). Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage. If the target is a creature, it must succeed on a DC 17 Strength saving throw or be knocked prone.

Longsword (Humanoid Form Only). Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage, or 15 (2d10 + 4) slashing damage if used with two hands.

Bonus Actions

Change Shape. The loup garou polymorphs into a Large wolf-humanoid hybrid or into a Large dire wolf, or back into its true form, which appears humanoid. Its statistics, other than its size and speed, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.

Legendary Actions

The loup garou can take 3 legendary actions, choosing from the options below. Only one legendary action can be used at a time and only at the end of another creature's turn. The loup garou regains spent legendary actions at the start of its turn.

Swipe. The loup garou makes one Claws attack (dire wolf or hybrid form only) or one Longsword attack (humanoid form only).

Mauling Pounce (Costs 2 Actions). The loup garou moves up to its speed without provoking opportunity attacks, and it can make one Claws attack (dire wolf or hybrid form only) or one Longsword attack (humanoid form only) against each creature it moves past.

Bite (Costs 3 Actions). The loup garou changes into hybrid or dire wolf form and then makes one Bite attack.


Created by

Baron_Imperious2.

Statblock Type

Monster

Link/Embed