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Ascended


Hit Points

Hit Dice: d12 per

Ascended

level
Hit Points at first Level: 12 + Constitution modifier
Hit Points at Higher Levels: 1d12 (or 7) + Constitution modifier

Proficiences

Armor:
Weapons:
Tools:
Saving Throws:
Skills: Truesight 30ft, darkvision 120ft

Overview & Creation

After reaching the summit of Mt. Targon, you're gifted ascension by an Aspect, allowing you to transcend beyond mortality and into an entirely new realm of power for you to control.


Class Features

Resistance to non-magical/non-silver weapons attacks


Spellcasting

Teleport (2/day, infinite range) Resurrection


Created by

Horris.

Statblock Type

Class Features

Link/Embed