The Patron Taigus
Hit Points
Hit Dice: d8 per The Patron Taigus level
Hit Points at first Level: 8 + your Constitution modifier
Hit Points at Higher Levels: 1d8 (or 5) + your Constitution modifier per warlock level after 1st
Proficiences
Armor: Light Armor
Weapons: Simple Weapons
Tools: None
Saving Throws: Wisdom, Charisma
Skills: Choose two skills from Arcana, Deception, History, Intimidation, Investigation, Nature, and Religion
Overview & Creation
This is not a new class, but a new patron for the already existing Warlock.
Subclass Options
STEAL THEIR FIRE
Starting at 1st level, when you reduce a hostile creature to 0 hit points, you gain Temporary Hit Points equal to your Charisma modifier + your warlock level (minimum of 1).
LUCK OF THE ILLUMINATED
Starting at 6th level, you can call on your patron to alter fate in your favor. When you make an ability check or a saving throw, you can use this feature to add a d10 to your roll. You can do so after seeing the initial roll but before any of the roll’s effects occur.
Once you use this feature, you can’t use it again until you finish a short or Long Rest.
WARM SOUL
Starting at 10th level, you have resistance to both fire and cold damage.
TOUCH THE FLAMES
Starting at 14th level, to are completely immune to fire damage.
Spell | Level | Spells | |
---|
1st | Burning Hands, Command |
2nd | Blindness/Deafness, Scorching Ray |
3rd | Fireball, Stinking Cloud |
4th | Fire Shield | Wall of Fire |
5th | Flame Strike | Hallow |