Remove these ads. Join the Worldbuilders Guild

 
 
 
 
 

Brontide, die Siegreiche

Barbarian Level: 3 XP:

Barbarian

Character

Body
Gewaltige Muskeln
Eyes
Wilder Blick
Decoration
Seltsame Tätowierungen
Clothes
Fetzen
Other
Outsider
You may be elf, dwarf, halfling, or human, but you and your people are not from around here. At the beginning of each session, the GM will ask you something about your homeland, why you left, or what you left behind. If you answer them, mark XP.
Chaotic
Eschew a convention of the civilized world.

Bonds

Merlin gerät immer wieder in Schwierigkeiten – ich muss ihn vor sich selbst beschützen. Jaroz teilt meinen Hunger nach Ruhm; die Erde wird beben, wo auch immer wir schreiten!

Additional Info

Info

Con + 8

d10

1d10

Attributes

  +2
 -1
2d6+2
  +1
 -1
2d6+1
  +2
 -1
2d6+2
  -1
 -1
2d6-1
  +0
 -1
2d6+0
  +1
 -1
2d6+1

Gear

Zweihandaxt (Kurz, Zweihändig, +1 Schaden, 2 Gewicht), Abenteurerausrüstung (1 Gewicht), Rationen (5 Anwendungen), Schild, Wahrsagerkarten, Verbandszeug (2 Anwendungen), Kleine Axt (Kurz, -1 Schaden)

Moves

So long as you are below your Load and neither wear armor nor carry a shield, take +1 armor.

Min level: 1

You take +1 ongoing to last breath rolls. When you take your last breath, on a 7–9 you make an offer to Death in return for your life. If Death accepts he will return you to life. If not, you die.

Min level: 0

Others may content themselves with just a taste of wine, or dominion over a servant or two, but you want more. Choose two appetites. While pursuing one of your appetites if you would roll for a move, instead of rolling 2d6 you roll 1d6+1d8. If the d6 is the higher die of the pair, the GM will also introduce a complication or danger that comes about due to your heedless pursuits.

Min level: 0

While you wield a weapon it gains the forceful and messy tags.

Min level: 0

When you cry out a challenge to your enemies, roll+Con. • On a 10+ they treat you as the most obvious threat to be dealt with and ignore your companions, take +2 damage ongoing against them. • On a 7–9 only a few (the weakest or most foolhardy among them) fall prey to your taunting.

Min level: 0

At the end of a session, if during this session you have crushed your enemies, seen them driven before you, or have heard the lamentations of their kinfolk mark XP.

Min level: 2

When you defy a danger caused by movement (maybe falling off a narrow bridge or rushing past an armed guard) take +1.

Min level: 2

Created by

Papa Rabe.

System

Dungeon World

Statblock Type

Character Sheet

Link/Embed