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Divine Smite


Hit Points

Hit Dice: d8 per Divine Smite level
Hit Points at first Level:
Hit Points at Higher Levels:

Proficiences

Armor:
Weapons:
Tools:
Saving Throws:
Skills:

Overview & Creation

Starting at 2nd level, when you hit a creature with a melee weapon attack, you can expend one spell slot to deal radiant damage to the target, in addition to the weapon's damage.   The extra damage is 2d8 for a 1st-level spell slot, plus 1d8 for each spell level higher than 1st, to a maximum of 5d8.   The damage increases by 1d8 if the target is an undead or a fiend, to a maximum of 6d8.


Created by

BPO.

Statblock Type

Class Features

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