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Fatewatcher CR: 4

Large construct, unaligned
Armor Class: 16
Hit Points: 60 8d8+20
Speed: 30 ft

STR

10 +0

DEX

19 +4

CON

17 +3

INT

3 -4

WIS

14 +2

CHA

1 -5

Damage Vulnerabilities: Bludgeoning
Damage Resistances: Slashing, Cold, Force, Necrotic
Damage Immunities: Poison
Condition Immunities: Charmed, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned
Senses: Darkvision 60 ft. Passive Perception 12
Languages: Giant
Challenge Rating: 4

Magic Resistance: (Round 1) The stone defender has advantage on saving throws against spells and other magical effects.   Eye for Misfortune: (Round 2) All creatures that can see the construct within 30 ft. cause critical successes to become critical failures. In addition, should a point of inspiration be used on a creature within 30 ft. of the construct, it will gain a point of inspiration.   Web of Fate: Should this creature be targeted by a spell, it will cast the spell Web centered on the caster if it is within range. This effect can only occur once per round. Requires Concentration.   Defensive Protocol: If bloodied, both Magic Resistance and Eye for Misfortune are both active.

Actions

Bite: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage.

Reactions

Twas Foretold 1/Combat: Should an attack normally hit this creature, the fatewatcher can spend it's reaction to cause the creature to reroll the attack.


Created by

Natureclaw.

Statblock Type

Monster

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