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Expedition to the Barrier Peaks, Expedition to Silver Mount

Squealer CR: 3 (700 XP)

Large monstrosity, chaotic evil
Armor Class: 1 4 (natural armor)
Hit Points: 112 (15dl0+30)
Speed: 30 ft , climb: 30 ft

STR

20 +5

DEX

14 +2

CON

15 +2

INT

6 -2

WIS

14 +2

CHA

6 -2

Skills: Perception +4, Stealth +4
Senses: darkvision 60 ft., passive Perception 14
Languages: -
Challenge Rating: 3 (700 XP)

Ambusher. In the first round of a combat, the squealer has advantage on attack rolls against any creature it surprised.   Forest Camouflage. The squealer has advantage on Dexterity (Stealth) checks made to hide in forest ter­ rain.   Mimicry. The squealer can mimic the cries and death shrieks of common beasts in distress. It uses these cries to attract predators and then feeds on them. A creature that hears the sounds can tell they are imitations with a successful DC 18 Wisdom (Insight) check.

Actions

Multiattack. The squealer makes three attacks: one with its bite and two with its claws.   Bite. Melee Weapon Attack: +7 to hit 1d20+7 , reach 5 ft., one target. Hit: 12 (2d6 + 5) 2d6+5 piercing damage.   Claw. Melee Weapon Attack: +7 to hit 1d20+7 , reach 5 ft. , one target. Hit: 8 (1d6 + 5) 1d6+5 slashing damage.   Grab. Melee Weapon Attack: +7 to hit 1d20+7 , reach 5 ft., one target. Hit: The target is grappled (escape DC 17) and restrained.

Reactions

Snatch and Grab. If the squealer makes a successful grab attack, it may use its speed to climb away with the grappled creature and then can use its multitrack action on the target as a reaction.

The cries ef an animal in pain and distress ring suddenly through the forest.
  A squealer (see appendix B; use Handout #41), a fierce and semi-intelligent predator about the size of a large gorilla, lurks nearby. It is spotted yellow and green with a pig-like head about 2 feet long-most of which is mouth filled with sharp tusks! Two arm-like appendages with three razor-sharp claws sprout from its hunched shoul­ ders and rear quarters, respectively, while another grows from the center of its back. Its two forelimbs are about a foot longer than its rear limbs, and have clawed, prehen­ sile fingers. Its head is thrust forward.   The squealer is able to imitate the death shrieks and dis­ tress cries of various animals, and it uses such calls to attract prey, for it feeds upon hunting animals as readily as upon the hunted. Its favorite trick is to find a tree limb sufficient to support its 400-pound bulk, squeal, and then drop down with its forepart upon its victim, grabbing it with its three rear limbs. The beast will then bite and claw its restrained prey to death.   A DC 25 Wisdom (Survival) skill check can track the squealer back to its lair. See Squealer Lair.

Suggested Environments

Forest, Alien


Created by

solomani.

Statblock Type

Monster

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