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Glektod CR: 4

Medium humanoid, neutral good
Armor Class: 15
Hit Points: 34
Speed: 20 ft

STR

12 +1

DEX

9 -1

CON

15 +2

INT

17 +3

WIS

16 +3

CHA

11 +0

Saving Throws: INT (+5)
Skills: History +5, Medicine +5
Languages: Common, Druidic, Giant
Challenge Rating: 4

Spellcasting. Glektod is a 4th-level spellcaster. His spellcasting ability is Intelligence (spell save DC 16, +5 to hit with spell attacks). Glektod has the following spells prepared:
Cantrips (at will): Eldritch Blast, Lightning Lure, Primal Savagery
1st level (6 slots): Create or Destroy Water, Cure Wounds, Healing Word
2nd level (4 slots): Barkskin, Scorching Ray
3rd level (2 slots): Elemental Weapon, Wind Wall


Shell Needles: When a creature successfully hits you with a melee attack, you can use your reaction to reduce the damage you take by 1d4, then the attacking creature takes 1d4 piercing damage.

Actions

Delerium. Ranged Weapon Attack: +1 to hit, range 40 ft., 1 target. Hit: (1d6-1) psychic damage. The target must succeed a (DC 15) Intelligence saving throw or they will have disadvantage on all melee attacks against you until the end of their next turn.

Past Muge   2 Mugician Slots

Created by

Ziaane_24$.

Statblock Type

Monster

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