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Monster Manual, page 145

Efreeti CR: 11

Large elemental, lawful evil
Armor Class: 17 (natural armor)
Hit Points: 200 (16d10+112)
Speed: 40 ft , fly: 60 ft

STR

22 +6

DEX

12 +1

CON

24 +7

INT

16 +3

WIS

15 +2

CHA

16 +3

Saving Throws: INT +7, WIS +6, CHA +7
Skills: Proficiency Bonus +4
Damage Immunities: fire
Senses: Darkvision 120 ft, Passive Perception 12
Languages: Ignan
Challenge Rating: 11

Elemental Demise. If the efreeti dies, its body disintegrates in a flash of fire and puff of smoke, leaving behind only equipment the efreeti was wearing or carrying.   Innate Spellcasting. The efreeti's innate spellcasting ability is Charisma (spell save DC 15, +7 to hit with spell attacks). It can innately cast the following spells, requiring no material components:   At will: detect magic   3/day each: enlarge/reduce, tongues   1/day each: conjure elemental (fire elemental only), gaseous form, invisibility, major image, plane shift, wall of fire

Actions

Multiattack. The efreeti makes two scimitar attacks or uses its Hurl Flame twice.   Scimitar. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage plus 7 (2d6) fire damage.   Hurl Flame. Ranged Spell Attack: +7 to hit, range 120 ft., one target. Hit: 17 (5d6) fire damage.

Suggested Environments

Desert


Created by

imtealted.

Statblock Type

Monster

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