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Slovurn Soldier CR: 1/2

Medium humanoid (hill dwarf), any
Armor Class: 18 (Chain Mail & Shield)
Hit Points: 22 (3d8 + 9)
Speed: 25 ft

STR

13 +1

DEX

12 +1

CON

14 +2

INT

10 +0

WIS

12 +1

CHA

11 +0

Skills: Athletics +3, Perception +3, Mason's tools
Damage Resistances: Posion
Senses: Darkvision 60ft.
Languages: You can speak, read, and write Common, and Dwarvish.
Challenge Rating: 1/2

Dwarven Resilience. You have advantage on saving throws against poison.   Formation Tactics. You have advantage on saving throws against being charmed, frightened, grappled, or restrained while you are within 5 feet of at least one ally.   Stonecunning. Whenever you make an Intelligence (History) check related to the origin of stonework, you are considered proficient in the History skill and add double your proficiency bonus to the check, instead of your normal proficiency bonus.

Actions

Multiattack. You make two melee attacks.   Warhammer. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) bludgeoning damage, or 6 (1d10 + 1) bludgeoning damage if used with two hands.

They wear loose chainmail over plain leather with thick leather gloves studded with copper and a copper Anglo-Saxon style face helmet depicting a dwarven face. They wield an intricately painted heater shield and a flat faced Warhammer.

Suggested Environments

They are the soldiers of the former city state of Slovurn in northern Lymlas


Created by

Noble 7.

Statblock Type

Monster

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