Small spectre, chaotic neutral
Armor Class: 12
Hit Points:
Speed:
0 ft
, can hover
Skills: Incorporeal Movement.
The specter can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.
Sunlight Sensitivity.
While in sunlight, the specter has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Damage Resistances: Acid, Cold, Fire, Lightning, Thunder; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities: Necrotic, Poison
Condition Immunities: Charmed, Exhaustion, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained, Unconscious
Senses: Darkvision 60 ft., Passive Perception 10
Languages: Understands all languages it knew in life but can't speak
Challenge Rating: 1
Life Drain.
Melee Spell Attack: +4 to hit, reach 5 ft., one creature. Hit: 10 (3d6) necrotic damage. The target must succeed on a DC 10 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the creature finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.
Physical Description
The fox'smanuh are creatures that resemble foxes stretched into long, serpentine bodies. They are able to stand up straight and leave a good deal of tail behind them, and still have an imposing height over any average human. Their bodies are extremely limber and can wag in intricate coils with fluid motion like snakes. Thick fur covers their bodies. This fur can be any color a normal fox has. On their face, they usually have thick whiskers, and on their tail, bushy fur. Like normal foxes, they have sharp teeth, claws, and a mischievous expression often times. Unlike a normal fox, however, they sport horns.
History
Due to their unusual shape, fox'smanuh have often been likened to that of furry snakes or eastern dragons, like the shen long. They are incredibly long lived and have appeared in sightings about many historical manuscripts, often as conmen. As history goes, they masquerade as heralds of fortunes, and snake oil salesmen, among other things. With their handy use of trickery and illusory magic, this is no hard feat for them. Their witty speeches and regaling appearance buoys their audiences into buying into their scams, which usually collect heavy fees like indulgences or donations to prevent disaster. After they reaped their fill, they will usually quickly be off before their ruse can be discovered. No one ever sees a fox'smanuh when it does not want to be seen.
The Tale of the Vixen
There is a particular cautionary tale of a female fox'smanuh who was guardian over a human monk. Unknowing bandits who came upon the monk murdered him. The fox'smanuh returned to the temple to find the monk she had watched with such care dead at the hands of the brigands. She thus vowed vengeance. She lavished herself, changing her form to that of an irresistibly beautiful woman. She sought the bandits, who looked upon her as a choice prize. Once she had been welcomed into their lair as a guest, she began to make merry with them all. Through all the alcohol, she placed her charming words of suggestion into their minds, goading them to kill one another in a bid for her love. The fools were roused into a drunken rabble of violence and murdered each other. By daylight, the den was filled only with the blood-soaked bodies of the bandits. The fox'smanuh reverted to her true form and strutted out from the den, unscathed amid the infighting. She returned to the temple to pay her respects.
It is said a fox'smanuh scorned is a curse born to be bore.