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Valda's Spire of Secrets

Champion Cohort CR: 1/4

Medium humanoid (any race), any alignment
Armor Class: 16 (scale mail, shield)
Hit Points: 11 (2d8 + 2)
Speed: 30 ft.

STR

14 +2

DEX

11 +0

CON

13 +1

INT

11 +0

WIS

12 +1

CHA

9 -1

Saving Throws: Str +4, Con +3
Skills: Animal Handling +3, Athletics +4
Senses: passive Perception 11
Languages: Common, plus any one Language
Challenge Rating: 1/4 ( 50 XP)
Proficiency Bonus: +2

Martial Prowess. When the champion hits with a melee weapon, the weapon deals an extra 2 damage (included in the attack).  


  While following the command of a captain, the champion gains additional abilities based on the captain's level:   2nd. Ability Score Increase. The champion's Strength, Dexterity, or Constitution score increases by 2, to a maximum of 20.   6th. Second Wind (Recharges after a Short or Long Rest). On its turn, the champion can use a bonus action to regain hit points equal to 1d10 + the captain's level.   10th. Ability Score Increase. The champion's Strength, Dexterity, or Constitution score increases by 2, to a maximum of 20.   14th. Deadly Accuracy. The champion's weapon attack rolls score a critical hit on a roll of 19 or 20.   18th. Martial Advantage (1/Turn). The champion can deal an extra 7 (2d6) damage to a creature it hits with a weapon attack if that creature is within 5 feet of an a lly of the champion that isn't incapacitated.

Actions

Longsword. Melee Weapon Attack: +4 to hit, reach 5 ft ., one target. Hit: 8 (1d8 + 4) slashing damage, or 9 (1d10 + 4) slashing damage if used in two hands.   Javelin. Melee or Ranged Weapon Attack: +4 to hit , reach 5 ft. or range 30/120 ft., one target. Hit: 7 (1d6 + 4) piercing damage in melee or 5 (1d6 + 2) piercing damage at range.


Created by

Diarioz.

Statblock Type

Monster

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