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Cultist Cohort CR: 1/4

Medium humanoid (any race), any alignment
Armor Class: 12 (leather armor)
Hit Points: 11 (2d8 + 2)
Speed: 30 ft.

STR

11 +0

DEX

13 +1

CON

12 +1

INT

11 +0

WIS

9 -1

CHA

14 +2

Saving Throws: Wis +1, Cha +4
Skills: Deception +4, Persuasion +4
Senses: passive Perception 9
Languages: Common, plus any one Language
Challenge Rating: 1/4 ( 50 XP)
Proficiency Bonus: +2

Spellcasting. The cultist is a 1st-level spell caster. Its spell casting ability is Charisma (spell save DC 12, +4 to hit with spell attacks). It regains its expended spell slots when it finishes a short or long rest. The cultist knows the following warlock spells:

  • Cantrips (at will): eldritch blast, minor illusion
  • 1st level (1x 1st-Level slot): charm person, hellish rebuke



  While following the command of a captain, the cultist gains additiona l abilities based on the captain's level:   2nd. Agonizing Blast. When the cult ist casts eldritch blast, it adds its Charisma modifier to the damage it deals on a hit .   6th. Spellcasting. The cultist's spell casting improves. It is a 3rd- level spellcaster and knows the following warlock spells:
  • Cantrips (at will): eldritch blast, minor illusion
  • 1st-2nd level (2x 2nd-level slots): charm person, comprehend languages, hellish rebuke, ray of enfeeblement
  10th. Dark One's Own Luck (Recharges after a Short or Long Rest). When the cult ist makes an ability check or saving throw, it can add a d10 to the roll. It can do this after the roll is made but before any of the roll 's effects occur.   10th. Spellcasting. The cult ist's spell casting improves. It is a 5th- level spellcaster and knows the following warlock spells:
  • Cantrips (at will): eldritch blast, minor illusion, shocking grasp
  • 1st-3rd level (2x 3rd-level slots): charm person, comprehend languages, fear, hellish rebuke, ray of enfeeblement, suggestion
  14th. Spellcasting. The cultist's spell casting improves. It is a 7th- level spellcaster and knows the following warlock spells:
  • Cantrips (at will): eldritch blast, minor illusion, shocking grasp
  • 1st-4th level (2x 4th-level slots): banishment, charm person, comprehend languages, fear, gaseous form, hellish rebuke, ray of enfeeblement, suggestion
  18th. Spellcasting. The cult ist's spell casting improves. It is a 9th- level spellcaster and knows the following warlock spells:
  • Cantrips (at will): eldritch blast, minor illusion, shocking grasp
  • 1st-5th level (2x 5th-level slots): banishment, blight, charm person, comprehend languages, fear, gaseous form, hellish rebuke, hold monster, ray of enfeeblement, suggestion

Actions

Dagger. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 3 (1d4 + 1) piercing damage.


Created by

Diarioz.

Statblock Type

Monster

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