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Ru, of Two Tribes

Small pandaren child, lawful good
Armor Class: 11
Hit Points: 38
Speed: 30 ft , swim: 20 ft , climb: 15 ft

STR

10 +0

DEX

12 +1

CON

11 +0

INT

12 +1

WIS

9 -1

CHA

12 +1

Saving Throws: Str +0, Dex +1, Con +0, Int +1, Wis +2, Cha +4
Skills:

Acrobatics +1, Animal Handling+2, Arcana +1, Athletics +0, Deception+1, History +1, Insight -1, Intimidation +1, Investigation +1, Medicine +2, Nature +4, Perception -1, Performance +1, Persuasion +0, Religion +4, Sleight of Hand +1, Stealth +0, Survival -1.

Spell Casting Ability Modifier -1

Senses:

Passive Perception 9

 
Languages: Pandaren

Spellcasting

Ru may cast 1 spell per turn.

Channel Celestial Energy: As an action, you can restore 35 HP. Choose any creatures within 30 ft. of you, and divide those hit points among them. This feature can restore a creature to no more than half of its hit point maximum. You can’t use this feature on an undead or a construct. You may use this action Twice per Short Rest.

Crysalis of Chi-Ji: Once per day, you may call upon the power of The Red Crane to bless your allies. All allies within 60ft recieve 2d20+5 temporary hit points.

PHB

Soothing Mist

1-level Evocation

Casting Time 1 Action
Range 30ft
Duration Instantaneous
Components V S

You channel soothing mists in the direction of the target, they regain a number of hit points equal to 1d8+1 . This spell has no effect on undead or constructs.
At higher levels: When you cast this spell using a spell slot of 2nd level or higher, the healing increases by 1d8 for each slot level above 1st.

Class(es): Mistweaver Monk

1d8 + Spellcasting Ability modifierHealing

PHB

Summon Lesser Spectral Crane

2-level Evocation

Casting Time 1 Bonus Action
Range 60 feet
Duration 1 minute
Components V S

You channel the gift of the Avatar, creating a small spectral crane at the target location that lasts for the duration or until you cast this spell again. When you cast the spell, you can make a melee spell attack against a creature within 5 feet of the crane. On a hit, the target takes force damage equal to 1d8+2 As a bonus action on your turn, you can move the crane up to 20 feet and repeat the attack against a creature within 5 feet of it.
At higher levels: When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d8 for every two slot levels above 2nd.

Class(es): Mistweaver Monk

Bonus ActionMelee Spell AttackRange: 20 feet
1d8 + Spellcasting Ability ModifierForce Damage

PHB

Detox

2-level Abjuration

Casting Time 1 Action
Range Touch
Duration Instantaneous
Components V S

You touch a creature and can end either one disease or one condition afflicting it. The condition can be blinded, deafened, feared, paralyzed, or poisoned.

Class(es): Mistweaver Monk

Celestial Guardian

4-level Conjuration

Casting Time 1 Action
Range 30ft
Duration 8 hours
Components V

A Large spectral guardian appears and hovers for the duration in an unoccupied space of your choice that you can see within range. The guardian occupies that space.

Any creature hostile to you that moves to a space within 10 feet of the guardian for the first time on a turn must succeed on a Dexterity saving throw. The creature takes 20 radiant damage on a failed save, or half as much damage on a successful one. The guardian vanishes when it has dealt a total of 60 damage.

Class(es): Mistweaver Monk

Actions

Quaking Palm: You can make an unarmed melee attack as a bonus action with proficiency. The attack does no damage, but the target must make a DC15 Wisdom Saving Throw, if they fail they are Paralyzed.

Unarmed Strike: You can punch, kick, head-butt, or use a similar forceful blow and deal 1 bludgeoning damage.

Celestial Weapon: (1 bonus action to cast). Range 60ft. Duration 1 minute. You create a floating, spectral weapon within range that lasts for the duration or until you cast this spell again. When you cast the spell, you can make a melee spell attack against a creature within 5 feet of the weapon. On a hit, the target takes force damage equal to 1d8-1 . As a bonus action on your turn, you can move the weapon up to 20 feet and repeat the attack against a creature within 5 feet of it. The weapon takes the from of your father's cane, Ox's Stead.


Created by

Thalrian.

Statblock Type

Monster

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