laserllama
Hit Dice. The Mercenary has a number of d10 Hit Dice equal to your level. It also gains all the normal benefits of both short and long rests. Morale. If you fall to 0 hit points the Mercenary does everything in its power to flee and return home. Rough & Tumble (Brute). The Mercenary can use a bonus action to attempt a Shove or Grapple.
Longsword. Melee Weapon Attack: 1d20+2 to hit, reach 5 ft., one target. Hit: 1d6+1 slashing damage.