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Fishermen

Medium humanoid (any race), any
Armor Class 10
Hit Points 6 1d8
Speed 30ft Swim: 25ft

STR
12 +1
DEX
10 0
CON
10 0
INT
10 0
WIS
10 0
CHA
10 0

Senses passive Perception 10
Languages any one language (usually Common)
Challenge 0 (10 XP)


Actions

Spear Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage. Thrown Range (20/60)   Fishing Net Ranged Attack +3 to hit, reach 15 ft., one target
A Large or smaller creature hit by a net is restrained until it is freed. A net has no effect on creatures that are formless, or creatures that are Huge or larger. A creature can use its action to make a DC 10 Strength check, freeing itself or another creature within its reach on a success. Dealing 5 slashing damage to the net (AC 10) also frees the creature without harming it, ending the effect and destroying the net.   When you use an action, bonus action, or reaction to attack with a net, you can make only one attack regardless of the number of attacks you can normally make.


 

Fishermen are normal humans, though they are strong from their physical labour.

Seaside town/village


Created by

SepticAce99.

Statblock Type

Monster / Creature

Link/Embed