Paladin of the Word
Hit Points
Hit Dice: d8 per Paladin of the Word level
Hit Points at first Level:
Hit Points at Higher Levels:
Proficiences
Armor:
Weapons:
Tools:
Saving Throws:
Skills:
Subclass Options
Oath of the Word
Paladins that have sworn an Oath of the Word carry with them the weight of law, Order and Justice. Their word is law and is imbued with divine energies that few can resist, carrying power capable of inflicting wounds and restoring life with their divine commands.
Channel Divinity
When you take this Oath at level 3, you gain the following two Channel Divinity options:
Divine Order.
You may spend your divinity point to bark a command at up to 4 allies within hearing range of you, spending a bonus action to do so. Any ally targeted within range gains an additional 10ft of mevement speed and advantage on any roll that involves the commands instructions.
This effect last for up to 1 minute or until the command has been completed.
Blessed Tongues.
whenever you attempt to cast a spell you may spend your divinity point to remove any Somatic components from the spell. If this spell would normally be cast using an action you may cast it as a Bonus action instead.
Weight of the Law
You constantly carry the burden of law, manifesting itself as a tangible pressure from 7th level and beyond that hangs around you. hostile creatures that begin their turn within 15ft of you must make a Strength or Constitution saving throw (their choice) equal to your spellcasting DC or succum to the pressure and lose their movement action for the turn.
At 18th level they also lose their reaction if they fail this save.
Divine Tongues
starting at 15th level using your Channel Divinity to use Blessed Tongues no longer uses a divinity point.
Hand of the Law
at 20th level and beyond you gain the ability to temporarily become an Avatar of your god. While you are an Avatar you gain the following benefits:
Immunity to Radiant damage, Immunity to non-magical Slashing, Bludgeoning and Piercing damage.
Casting Oath spells that are of 3rd level spelland below does not use a spell slot.
when making a melee attack you automatically apply your divine smite at its lowest level. You may choose to use a higher level divine smite at the regular spell slot cost.
This feature lasts for up to 1 minute and cannot be used again until you complete a long rest.
Paladin Level | Spells |
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3rd | Word of Pain, Word of Life |
5th | Word of Binding, Word of Protection |
9th | Word of Purity, Word of Ruin |
13th | Word of Truth, Word of Command |
17th | Word of Death, Word of Eternity |