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Wolfie

Small wolf, neutral good
Armor Class 10
Hit Points 10
Speed 30ft Climb: 10ft

STR
10 0
DEX
12 +1
CON
10 0
INT
4 -3
WIS
14 +2
CHA
10 0

Skills Perception +4(adv if hearing or smell) Stealth +2
Damage Vulnerabilities Fire, lightning, necrotic, thunder, acid
Damage Resistances Poison
Damage Immunities Force
Senses Passive Perception: 14
Challenge 1/4


Pack tactics: The wolf has advantage on attack rolls against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.


Actions

Bite: +2 to hit, one target. Hit: (2d4 + 2) piercing damage. If the target is a creature, it must succeed on a DC 10 Dexterity saving throw or be knocked prone Bark(at lvl5): A loud bark aimed at a target within 30ft that deafens the creature and, if they fail a DC 10 Constitution saving throw, makes them frightened


 

Created by

gorokhad.

Statblock Type

Monster / Creature

Link/Embed