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Trader


Hit Points

Hit Dice: d4 per Trader level
Hit Points at first Level: CON +6
Hit Points at Higher Levels:

Proficiences

Armor: Light Armor
Weapons: Simple Melee Weapons
Tools: Spyglass
Saving Throws: CHA DEX
Skills: Choose 4 of the following: Stealth, Sleight of Hand, History, Investigation, Insight, Deception, Performance, Persuasion

Overview & Creation

Traders are master deal makers able to swindle, talk, or deal their way out of almost any situation. They often come overly prepared and their rafts look more like garbage barges.


Starting Equipment

a) Burglar's Pack b) Entertainer's Pack c) Diplomat's Pack + Bell Satchel Block and Tackle Flask Lock Spyglass Magnifying Glass Soap Robes Rope Grappling Hook + a) Medium Catamaran b) Healer's Kit c) Scholar's Pack


Spellcasting

Trader's Charm - can dupe an NPC in a deal so long as their roll is higher than their opponent's (D20)


Created by

StewartWrite.

Statblock Type

Class Features

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