Remove these ads. Join the Worldbuilders Guild

Lightcaller Conclave (Homebrew)


Hit Points

Hit Dice: d4 per Lightcaller Conclave (Homebrew) level
Hit Points at first Level:
Hit Points at Higher Levels:

Proficiences

Armor:
Weapons:
Tools:
Saving Throws:
Skills:

Overview & Creation

Rangers that walk the path of the Lightcaller draw their power from the positive plane, and use that power to defend the wildlands and hunt down the evils that dwell there. These rangers wield their radiant weapons like extensions of their body, and learn combat techniques that make them highly varied in their combat styles. To them, every weapon holds a distinct purpose when hunting down prey. Fiends and undead are often these ranger’s favored enemies, and many of them ally with celestials.

Radiant Armaments

Starting at 3rd level, you learn to draw from the radiant energy of the positive plane, and craft that energy into weapons. Immediately before you would make a weapon attack, you can choose to conjure a radiant weapon to attack with. The weapon appears in your free hand, lasts until you attack with it, and takes the form of any weapon that you’re proficient with. It is identical to a normal weapon, except its damage type is radiant. If the weapon requires ammunition, radiant ammunition that lasts until you attack with it is conjured alongside the weapon itself.  

Dawnstriker

Also at 3rd level, you learn how to magically enhance your weapon attacks. You learn three dawnstriker techniques, which are detailed at the end of this feature. You can use exactly one technique each round, allowing you to enhance or modify a single attack. Each technique enhances a specific variety of weapon. Starting at 11th level, you can use up to two techniques each round, allowing you to enhance or modify two attacks. You can use the same technique for both attacks, or choose a different technique each time. You learn an additional technique of your choice at 7th level, and again at 11th and 15th levels. The techniques are described below:   Blasting Radiance. When you hit with a heavy weapon, you can push your target up to 10 feet away from you.   Dawntouched Blade. When you hit a melee weapon attack, you can deal 1d4 additional radiant damage to your target.   Radiant Harpoon. When you hit a ranged attack with a thrown weapon, you can pull your target up to 10 feet closer to you.   Seeking Lightshot. When you miss a ranged weapon attack, you can curve the attack to target another creature within 10 feet of the previous target. Reroll the attack against the new target, dealing half as much damage as normal on a hit.   Sunlit Spear. When you attack with a reach weapon, you can further increase your reach for that attack by 10 feet.   Swift Sunstep. When you attack with a finesse weapon, you can move up to 5 feet without provoking opportunity attacks from your target immediately after completing the attack.  

Sunlit Shield

At 7th level, you can use your action to conjure a radiant shield that floats around you, waiting for the right moment to grant you its protection. If the shield is conjured and you are hit by an attack, you can use your reaction to grant yourself a +3 bonus to your AC that lasts until the start of your next turn, including against the triggering attack. After you use this reaction, the shield will disappear at the start of your next turn.  

Binding Light

Starting at 11th level, if you take the Attack action and hit two different creatures, a bond of light momentarily appears between them. Each creature takes 1d4 radiant damage and is pulled up to 5 feet directly towards the other creature.  

Armor of Dawn

At 15th level, whenever you finish a short or long rest, a shimmering aura begins to surround you, granting you temporary hit points equal to your Ranger level. When you lose all these temporary hit points, the aura dissipates in a final burst of light. Each creature of your choice within 10 feet of you must succeed on a Constitution saving throw against your ranger spell save DC or be blinded until the end of your next turn.
 


Created by

CrisisUnbound.

Statblock Type

Class Features

Link/Embed