Deep beneath the surface, a drow carves delicate patterns in the skeletons attacking him. He watches as they turn and lock eyes with their master, and jump to attack him. A dwarf gently traces sigils on his allies, seeing them rest easier for the coming fight in the morn. Vitomancers gain their strength and magic from the constitution of other creatures - using sigils and markings to gift powers or to inflict deadly pain. Vitomance
Leather Armour, 2 simple weapons, a rapier and either a Priest's pack or a Scholar's pack
DC = 8 + Proficiency Bonus + CON
1 | 0 | Detail Strike |
---|