Billy Borpa | CG | ||
Character Name | Alignment | ||
Swashbuckler 9 | |||
Character Level | |||
Goblin | S | ||
Race | Size | ||
Male | 15 | ||
Gender | Age | ||
3'1" | 34 | ||
Height | Weight | ||
Black | Black | ||
Hair | Eyes |
Brent | |
Player | |
- | The Boiling Sea |
Deity | Homeland |
- | 19000 |
Domain/Oath/Patron/School | XP |
SAVING THROWS | ||||||
---|---|---|---|---|---|---|
Save | Total | Base | Ability | Magic | Misc | Temp |
Fortitude | +6 | +2 | CON +2 | +0 | +2 | +0 |
Reflex | +12 | +5 | DEX +6 | +0 | +1 | +0 |
Will | +5 | +2 | WIS +2 | +0 | +1 | +0 |
Combat Maneuver Bonus CMB | |||||
---|---|---|---|---|---|
CMB | BaB | STR | Size | Misc | |
+9 | +9 | +1 | -1 | +0 |
Combat Maneuver Defense CMD | ||||||
---|---|---|---|---|---|---|
CMD | Base | BaB | STR | DEX | Size | Misc |
23 | 10 | +7 | +1 | +6 | -1 | +0 |
Goblin, Common
Adventuring Skills | |||||
---|---|---|---|---|---|
CS | Skill | Total | AB Mod | Ranks | Misc |
Acrobatics | +20 | (DEX) +6 | +7 | +7 | |
Bluff | +11 | (CHA) +3 | +5 | +3 | |
Climb | +9 | (STR) +1 | +1 | +7 | |
Diplomacy | +11 | (CHA) +3 | +5 | +3 | |
Disguise | +3 | (CHA) +3 | +0 | +0 | |
Escape Artist | +11 | (DEX) +6 | +2 | +3 | |
Fly | +8 | (DEX) +6 | +0 | +2 | |
Heal | +2 | (WIS) +2 | +0 | +0 | |
Intimidate | +7 | (CHA) +3 | +1 | +3 | |
Knowledge: Arcana | +3 | (INT) +3 | +0 | +0 | |
Knowledge: Dungeoneering | +3 | (INT) +3 | +0 | +0 | |
Knowledge: Local | +7 | (INT) +3 | +1 | +3 | |
Knowledge: Nature | +3 | (INT) +3 | +0 | +0 | |
Knowledge: Planes | +3 | (INT) +3 | +0 | +0 | |
Knowledge: Religion | +3 | (INT) +3 | +0 | +0 | |
Perception | +10 | (WIS) +2 | +5 | +3 | |
Ride | +10 | (DEX) +6 | +1 | +3 | |
Sense Motive | +6 | (WIS) +2 | +1 | +3 | |
Stealth | +17 | (DEX) +6 | +7 | +4 | |
Survival | +2 | (WIS) +2 | +0 | +0 | |
Swim | +5 | (STR) +1 | +1 | +3 | |
Background Skills | |||||
CS | Skill | Total | AB Mod | Ranks | Misc |
Appraise | +3 | (INT) +3 | +0 | +0 | |
Knowledge: Engineering | +3 | (INT) +3 | +0 | +0 | |
Knowledge: Geography | +3 | (INT) +3 | +0 | +0 | |
Knowledge: History | +6 | (INT) +3 | +3 | +0 | |
Knowledge: Nobility | +7 | (INT) +3 | +1 | +3 | |
Perform: Dance | +11 | (CHA) +3 | +5 | +3 | |
Sleight of Hand* | +12 | (DEX) +6 | +3 | +3 | |
Custom Skills | |||||
CS | Skill | Total | AB Mod | Ranks | Misc |
Weapon Finesse (Rapiers) Dex to Attack (free)
Weapon Focus (Rapiers) +1 Attack (free)
Improved Critical (Rapiers) Double Crit Threat (Free)
Fencing Grace (Rapiers) Dex to Damage
Combat Reflexes
Weapon Specialization (Rapier) +2 damage
Outflank
Dodge
Greater Weapon Focus
Mobility
-Darkvision: Goblins see perfectly in the dark up to 60 feet.
-Tree Runner In trackless rain forests and marshes, it can be difficult to find dry ground to build on. goblin tribes living in such areas have learned to live in the treetops. These goblins gain a +4 racial bonus on Acrobatics and Climb checks. This racial trait replaces skilled.
Life of Toil: Benefit: You gain a +1 trait bonus on Fortitude saves.
Crowd Dodger: You gain a +2 trait bonus on Acrobatics checks to move through another creature’s space and to avoid attacks of opportunity for leaving a threatened square.
WEAPONS | ||||||
---|---|---|---|---|---|---|
Name | AB | Critical | Type | Range | Ammo | Dmg |
+1 Rapier | +20 | (15-20)x2 | Piercing | Contact | None | 1d4+11+7 |
MW Rapier 2nd | +11 | (15-20)x2 | Piercing | Contact | None | 1d4+11+7 |
Shortbow | +11 | x3 | Piercing | 60ft | Common Arrows | 1d4 |
ARMOUR | ||||||
---|---|---|---|---|---|---|
Name | ACB | Type | Check Penality | Spell Failure | Weight | Properties |
Mythral Shirt | +4 | Light Armor | 0 | 10% | None | |
Buckler | +1 | Shield | -1 | 5% | 5lbs | None |
+1 Rapier
Leather Armor
Shortbow
Arrows x50
Buckler
Dagger
1x Cure Serious wounds
1x Cure moderate wounds
Dragonbreaths Ring 2x charges 10d6 acid
Dusty Rose Prism Ioun Stone
Ring of Protection +1
Cloak of Resistance +1
Amulet of Natural Armor +1
https://www.d20pfsrd.com/classes/hybrid-classes/swashbuckler/
Inspired Blade Swashbuckler.
Inspired Panache (Ex)
Each day, an inspired blade gains a number of panache points equal to her Charisma modifier plus her Intelligence modifier, instead of just her Charisma modifier. Regains panache only from scoring a critical hit with a rapier.
Deeds
Swashbucklers spend panache points to accomplish deeds. Most deeds grant the swashbuckler a momentary bonus or effect.
Inspired Finesse (Ex)
At 1st level, an inspired blade gains the benefits of Weapon Finesse with the rapier
Charmed Life (Ex)
At 2nd level, the swashbuckler gains a knack for getting out of trouble. Three times per day as an immediate action before attempting a saving throw, she can add her Charisma modifier to the result of the save.
Nimble (Ex)
At 3rd level, a swashbuckler gains a +1 dodge bonus to AC while wearing light or no armor. Anything that causes the swashbuckler to lose her Dexterity bonus to AC also causes her to lose this dodge bonus. This bonus increases by 1 for every 4 levels beyond 3rd (to a maximum of +5 at 19th level).
Rapier Training (Ex)
At 5th level, an inspired blade gains a +1 bonus on attack rolls and a +2 bonus on damage rolls with rapiers. While wielding a rapier, she gains the benefit of the Improved Critical feat. These attack and damage bonuses increase by 1 for every 4 levels beyond 5th (to a maximum of +4 on attack rolls and +5 on damage rolls at 17th level).
Bedroll, Blanket, Tent (small), Soap, Backpack, Silk Rope (100ft), Torch x4, Rations x8, Waterskin x2, Picture Book, Empty Book, Charcoal, Chalk, Dice, Potion of Cure Light Wounds x3
455 Gold
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.