Species | Tanar'ri |
Subspecies | Glabrezu |
Size | Huge |
Type | Outsider (Chaotic, Extraplanar, Evil, Tanar'ri) |
Hit Dice | 12d8+120 (543 hp) |
Speed | 40 |
Abilities | Str 31, Dex 10, Con 31, Int 16, Wis 16, Cha 20 |
Special Qualities | DR 10/good, Darkvision 60', Immune (electricity and poison), Resistance 10 (acid, cold, and fire), SR 21, Telepathy 100', True Seeing |
Environment | Infinite Layers of the Abyss |
Organization | Solitary or troupe (1 glabrezu, 1 succubus, and 2-5 vrocks |
Treasure | Standard coins; double goods; standard items |
Alignment | CE |
Advancement | 13-18 HD (Huge 19-36 HD (Gargantuan) |
Level Adjustment | - |
Skills |
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Bluff +22, Concentration +25, Diplomacy +9, Disguise +5 (+7 acting), Intimidate +24, Knowledge (any two) +18, Perception +24, Sense Motive +18, Spellcraft +18, Stealth +18, Survival +3 (+5 following tracks) Glabrezu have a +8 racial bonus on Perception checks. |
Feats |
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Cleave, Great Cleave, Multiattack, Persuasive, Power Attack |
Combat | |
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Initiative | +0 |
Armor Class (AC) | AT 20 (50) [+12 base, -2 size]; Flat-footed 20 |
Base Attack | +60%/+150% [+10] |
Full Attack | 2 Pincers +100% [+10] (max Huge) - 2 Claws +90% [+5] (max Large) - Bite +90% [+5] (max Large) |
Space/Reach | 15 ft./15 ft. |
Special Attacks | Improved Grab, Spell-like Abilities, Summon Tanar'ri |
Saves | Fort +18, Ref +8, Will +11 |
Description |
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Improved Grab (Ex): To use this ability, a glabrezu must hit a Medium or smaller opponent with a pincer attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. Spell-like Abilities (Sp): At will - chaos hammer (DC 19), confusion (DC 19), dispel magic, mirror image, reverse gravity (DC 22), greater teleport (self plus 50 pounds of objects only), unholy blight (DC 19 1/day—power word stun. Caster level 14th. The save DCs are Charisma-based. Once per month, a glabrezu can fulfill a wish for a mortal humanoid. The demon can use this ability to offer a mortal whatever he or she desires - but unless the wish is used to create pain and suffering in the world, the glabrezu demands either terrible evil acts or great sacrifice as compensation. Summon Tanar'ri (Sp): Once per day a glabrezu can attempt to summon 4d10 dretches or 1d2 vrocks with a 50% chance of success, or another glabrezu with a 20% chance of success. This ability is the equivalent of a 4th-level spell. True Seeing (Su): Glabrezu continuously use true seeing as the spell (caster level 14th). |