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Iluzae Raeth LG
Character Name Alignment
Paladin 1
Character Level
gnome S
Race Size
Male 130
Gender Age
3'4 40 lbs
Height Weight
Red Amber
Hair Eyes
Aimee
Player
Aroden Last Wall
Deity Homeland
Oath against the Whispering Way 0
Domain/Oath/Patron/School XP

ATTRIBUTES
Ability Score Mod T.Adj T.Mod
Str
Strength
13 +1 N/A +1
Dex
Dexterity
13 +1 N/A +1
Con
Constitution
14 +2 N/A +2
Int
Intelligence
10 +0 N/A +0
Wis
Wisdom
6 -2 N/A -2
Cha
Charisma
16 +3 N/A +3
 Change in tracker!
HIT POINTS & RESISTANCES
HP Total
Dam Red
Spell Res
12
0
0
Initiative
Dex
Modifier
+1
+1
+0
BAB
+1
ARMOUR CLASS
Total AC
Armour
Shield
Dex
15
+3
+0
+1
Size
Natural
Deflection
Misc
+1
+0
+0
+0
Touch
12
Flat Footed
14
Flat Footed + Touch
11
SAVING THROWS
Save Total Base Ability Magic Misc Temp
Fortitude +4 +2 CON +2 +0 +0 +0
Reflex +1 +0 DEX +1 +0 +0 +0
Will +0 +2 WIS -2 +0 +0 +0
Saving Throw Notes

+2 vs fear or despair; +2 vs death effects; +1 vs mind-affecting

Combat Maneuver Bonus CMB
CMB BaB STR Size Misc
+2 +1 +1 +0 +0
Combat Maneuver Defense CMD
CMD Base BaB STR DEX Size Misc
12 10 +1 +1 +1 -1 +0
Speed
Base
w/Armor
Fly
Swim
Climb
Burrow
20
-
-
-
-
-
Languages

Gnomish, Common, Sylvan

SPELLS
Level
0
1
2
3
4
5
6
7
8
9
Known
3
1
0
0
0
0
0
0
0
0
Per Day
3
1
0
0
0
0
0
0
0
0
Adventuring Skills
CS Skill Total AB Mod Ranks Misc
  Acrobatics +1 (DEX)  +1 +0 +0
  Bluff +3 (CHA)  +3 +0 +0
  Climb +1 (STR)  +1 +0 +0
Diplomacy +7 (CHA)  +3 +1 +3
  Disguise +3 (CHA)  +3 +0 +0
  Escape Artist +1 (DEX)  +1 +0 +0
  Fly +1 (DEX)  +1 +0 +0
Heal -2 (WIS)  -2 +0 +0
  Intimidate +3 (CHA)  +3 +0 +0
  Knowledge: Arcana +2 (INT)  +0 +0 +2
  Knowledge: Dungeoneering +2 (INT)  +0 +0 +2
  Knowledge: Local +2 (INT)  +0 +0 +2
  Knowledge: Nature +2 (INT)  +0 +0 +2
  Knowledge: Planes +2 (INT)  +0 +0 +2
Knowledge: Religion +9 (INT)  +0 +1 +8
  Perception +0 (WIS)  -2 +0 +2
Ride +1 (DEX)  +1 +0 +0
  Sense Motive -2 (WIS)  -2 +0 +0
  Stealth +1 (DEX)  +1 +0 +0
  Survival -2 (WIS)  -2 +0 +0
  Swim +1 (STR)  +1 +0 +0
Background Skills
CS Skill Total AB Mod Ranks Misc
  Appraise +0 (INT)  +0 +0 +0
  Knowledge: Engineering +2 (INT)  +0 +0 +2
  Knowledge: Geography +2 (INT)  +0 +0 +2
  Knowledge: History +2 (INT)  +0 +0 +2
  Knowledge: Nobility +2 (INT)  +0 +0 +2
Profession: any +0 (WIS)  -2 +0 +2
Custom Skills
CS Skill Total AB Mod Ranks Misc

* only usable when trained (rank 1 and higher)
Skill Notes
Breadth of Experience - +2 to Know, Prof. Can roll untrained.
Feats

Combat Reflexes;
Breadth of Experience

Special Abilities

Gnomes with this racial trait add +1 to the DC of spells they cast with the language-dependent descriptor or those that create glyphs, symbols, or other magical writings. They gain a +2 racial bonus on saving throws against such spells.
SLAs 1/day—arcane mark, comprehend languages, message, read magic

Traits

Optimist;
Magical Knack

WEAPONS
Name AB Critical Type Range Ammo Dmg
lucerne hammer +3 20x2 P/B 0 na 1d10+1
cestus +3 19x2 P/B 0 na 1d3+1
dagger +3 19x2 P/S 0 na 1d3+1
chakram +1 20x2 S 3 166+1
ARMOUR
Name ACB Type Check Penality Spell Failure Weight Properties
parade armor3light-11510none
Class Features

Detect Undead
Smite Evil

The statblocks of your Weapons, armor and other important/magical equipment

The statblocks of your class features

Statblocks for your familiars, mounts etc.

Statblocks for companions, followers and other allies.

Statblocks for your spells.

Level 0 Spells

PRPG Core Rulebook pg. 244

Arcane Mark

This spell allows you to inscribe your personal rune or mark, which can consist of no more than six characters.


universal \ \

Casting time: 1 standard action
Range: touch
Duration: 30 days on living creature, permanent otherwise
Effect: one personal rune or mark, all of which must fit within 1 sq. ft.

Description

This spell allows you to inscribe your personal rune or mark, which can consist of no more than six characters. The writing can be visible or invisible. An arcane mark spell enables you to etch the rune upon any substance without harm to the material upon which it is placed. If an invisible mark is made, a detect magic spell causes it to glow and be visible, though not necessarily understandable.   See invisibility, true seeing, a gem of seeing, or a robe of eyes likewise allows the user to see an invisible arcane mark. A read magic spell reveals the words, if any. The mark cannot be dispelled, but it can be removed by the caster or by an erase spell.   If an arcane mark is placed on a living being, the effect gradually fades in about a month.   Arcane mark must be cast on an object prior to casting instant summons on the same object (see that spell description for details).

Level 1 Spells

Comprehend Languages


divination \ \
alchemist 1, bard 1, cleric/oracle 1, inquisitor 1, psychic 1, shaman 1, sorcerer/wizard 1, witch 1-level

Casting time: 1 standard action
Range: personal
Duration: 10 min/level
Targets: you
Domain: knowledge 1
Componenent: V, S, M/DF (pinch of soot and salt)

Description

You can understand the spoken words of creatures or read otherwise incomprehensible written messages. The ability to read does not necessarily impart insight into the material, merely its literal meaning. The spell enables you to understand or read an unknown language, not speak or write it.   Written material can be read at the rate of one page (250 words) per minute. Magical writing cannot be read, though the spell reveals that it is magical. This spell can be foiled by certain warding magic (such as the secret page and illusory script spells). It does not decipher codes or reveal messages concealed in otherwise normal text.   Comprehend languages can be made permanent with a permanency spell.

Statblocks for your Trinkets, businesses, building, castles, empires.


Created by

keerawa.

System

Pathfinder 1e

Statblock Type

Character Sheet

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