Blade Flourish (1/turn). When the Sword Dancer hits with an attack on its turn, the Sword Dancer can use one of the following options:
Defensive Flourish. The Sword Dancer rolls 4 (1d8) and adds the amount to the damage of its attack. It also adds this amount to its AC until the start of its next turn.
Mobile Flourish. The Sword Dancer rolls 4 (1d8) and adds the amount to the damage of its attack. Additionally, the Sword Dancer pushes its target 10 feet. The Sword Dancer can then move up to its speed.
Slashing Flourish. The Sword Dancer chooses a creature within 5 feet of its original target. Both targets take an additional 4 (1d8) slashing damage.
Bladesong. While the Sword Dancer isn't wearing Medium or Heavy armor or using a shield, its AC includes its Intelligence modifier, and it has advantage on Constitution saving throws made to maintain concentration on a spell.
Blessed Blades. The Sword Dancer's melee weapon attacks are magical, and it adds its Intelligence modifier to the weapon's damage (included in the attack). The Sword Dancer can also use its Dexterity to wield one-handed weapons that aren't heavy.
Fey Ancestry. The Sword Dancer has advantage on saving throws against being charmed, and magic can't put the Sword Dancer to sleep.
Innate Spellcasting. The Sword Dancer's spellcasting ability is Intelligence (spell save DC 15). It can innately cast the following spells, requiring no material components:
1/day each: Karmic Reflection, Moon Pulse
Spellcasting. The Sword Dancer is a 5th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 15, +7 to hit with spell attacks). The Sword Dancer has the following wizard spells prepared:
Cantrips (at will): gust, mending, Moonflare, prestidigitation
1st level (4 slots): color spray, expeditious retreat, false life, find familiar, Karmic Reflection, shield
2nd level (3 slots): cloud of daggers, hold person, mirror image, misty step, Moon Pulse, see invisibility
3rd level (2 slots): counterspell, fly, haste
Sunlight Sensitivity. While in sunlight, the Sword Dancer has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Multiattack. The Sword Dancer makes three weapon attacks. Scimitar. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 12 (1d6 + 9) slashing damage.
Parry. The Sword Dancer adds +5 to its AC against one melee attack that would hit it. To do so, the Sword Dancer must see the attacker and be wielding a melee weapon.