Remove these ads. Join the Worldbuilders Guild

Magical Cooking

You are able to use the cooking skill to make dishes from monsters that give magical effects on the user.


Benefits

For mundane purposes, a character with ranks in cooking can craft dishes of great quality. You can use craft (cooking) or profession (chef) check to make any relevant "cooking" Check. But the true power of this skill comes to light to create magic dishes. To create a dish, you must have a minimum number of ranks in Cooking, as indicated in the dish entry. Cooking a magic dish is a process that takes one hour. To create a dish, a character must be able to move, access the necessary ingredients, and manipulate objects. They must be able to concentrate during this time. You also need to have the Magical cooking feat to create dishes with magical effects. All dishes have a basic DC, indicated in their dish entry. The cook must beat this DC for the dish to work. Most dishes grow more powerful if you beat the DC by some number, usually 5 or 10. If you fail to beat the basic DC by 5 or fewer points, the dish simply has no effect, beyond its nutritional value and taste. If you fail the check by 5 or more, the eater must make a fortitude save (DC 12) or be sickened for one hour. If you fail by 10 or more, the eater must make a fortitude save (DC 15) or be nauseated for one minute, and sickened for one hour thereafter .The degree of success or failure can also manifest additional special effects in the form of meal boons and flaws. Preparing a monster's meat for cooking requires speed. The creature's essence rapidly leaves the meat once they're dead, and as it leaves, it becomes harder to get magical effects from the meat. For every two hour the ingredient creature is dead, a cook takes a -5 penalty to the check to prepare a dish from their meat. This timer can be paused with spells or effects that prevent decay, spoiling, or rot. A dish's duration is variable, based on the result of your cooking check. With a result of 10, the dish lasts one hour. For every ten points your cooking check exceeds 10, the duration increases by one hour. A dish sometimes gives spell like abilities or go off a caster lvl. Treat the caster level for the dish as your cooking skill rank at the creation of the dish.   Ingredients: This is the price for just one cut of harvestable material. CR 1-5 x 10 = GP CR 6-10 x 30 = GP CR 11-15 x 50 = GP CR 16-20 x 90 = GP   Dishes: This is the price for each dish. CR 1-5 x 10 x Skill Check = GP CR 6-10 x 30 x Skill Check = GP CR 11-15 x 50 x Skill Check = GP CR 16-20 x 90 x Skill Check = GP

Special

Your GM has a list of what the harvestable materials are and what can be harvested from each creature.

Created by

Necrofaust13.

System

Pathfinder 1e

Statblock Type

Feat

Link/Embed