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Goblin Commando (Goblin Ranger 2) -
Character Name Alignment
Ranger 2
Character Level
Goblin,Humanoid (Goblinoid) Small
Race Size
Male -
Gender Age
- -
Height Weight
- -
Hair Eyes
- -
Deity Homeland
- 0
Domain/Oath/Patron/School XP

ATTRIBUTES
Ability Score Mod T.Adj T.Mod
Str
Strength
13 +1 N/A +1
Dex
Dexterity
19 +4 N/A +4
Con
Constitution
13 +1 N/A +1
Int
Intelligence
8 -1 N/A -1
Wis
Wisdom
13 +1 N/A +1
Cha
Charisma
8 -1 N/A -1
 Change in tracker!
HIT POINTS & RESISTANCES
HP Total
Dam Red
Spell Res
19
0
0
Initiative
Dex
Modifier
+4
+4
+0
BAB
+2
ARMOUR CLASS
Total AC
Armour
Shield
Dex
18
+3
+0
+4
Size
Natural
Deflection
Misc
+1
+0
+0
+0
Touch
15
Flat Footed
14
Flat Footed + Touch
11
SAVING THROWS
Save Total Base Ability Magic Misc Temp
Fortitude +1 +0 CON +1 +0 +0 +0
Reflex +7 +3 DEX +4 +0 +0 +0
Will +1 +0 WIS +1 +0 +0 +0
Combat Maneuver Bonus CMB
CMB BaB STR Size Misc
+3 +2 +1 +0 +0
Combat Maneuver Defense CMD
CMD Base BaB STR DEX Size Misc
17 10 +2 +1 +4 +0 +0
Speed
Base
w/Armor
Fly
Swim
Climb
Burrow
-
-
-
-
-
-
Languages

Common, Goblin

Adventuring Skills
CS Skill Total AB Mod Ranks Misc
  Acrobatics +4 (DEX)  +4 +0 +0
  Bluff -1 (CHA)  -1 +0 +0
  Climb +1 (STR)  +1 +0 +0
  Diplomacy -1 (CHA)  -1 +0 +0
  Disguise -1 (CHA)  -1 +0 +0
  Escape Artist +4 (DEX)  +4 +0 +0
  Fly +4 (DEX)  +4 +0 +0
  Heal +1 (WIS)  +1 +0 +0
  Intimidate -1 (CHA)  -1 +0 +0
  Knowledge: Arcana -1 (INT)  -1 +0 +0
  Knowledge: Dungeoneering -1 (INT)  -1 +0 +0
  Knowledge: Local -1 (INT)  -1 +0 +0
  Knowledge: Nature -1 (INT)  -1 +0 +0
  Knowledge: Planes -1 (INT)  -1 +0 +0
  Knowledge: Religion -1 (INT)  -1 +0 +0
  Perception +6 (WIS)  +1 +2 +3
  Ride +12 (DEX)  +4 +2 +6
  Sense Motive +1 (WIS)  +1 +0 +0
  Stealth +16 (DEX)  +4 +2 +10
  Survival +6 (WIS)  +1 +2 +3
  Swim +1 (STR)  +1 +0 +0
Background Skills
CS Skill Total AB Mod Ranks Misc
  Appraise -1 (INT)  -1 +0 +0
  Handle Animal* +4 (CHA)  -1 +2 +3
  Knowledge: Engineering -1 (INT)  -1 +0 +0
  Knowledge: Geography -1 (INT)  -1 +0 +0
  Knowledge: History -1 (INT)  -1 +0 +0
  Knowledge: Nobility -1 (INT)  -1 +0 +0
  Linguistics* -1 (INT)  -1 +0 +0
Custom Skills
CS Skill Total AB Mod Ranks Misc

* only usable when trained (rank 1 and higher)
Feats

Mounted Combat, Point Blank Shot

Special Abilities

Senses darkvision 60 ft.;
Special Attacks favored enemy (animal +2)
SQ track +1, wild empathy +1

WEAPONS
Name AB Critical Type Range Ammo Dmg
mwk horsechopper +5 (20)x3 Slashing Contact None 1d8+1
shortbow +7 (20)x3 Piercing 60 20 1d4

The statblocks of your Weapons, armor and other important/magical equipment

The statblocks of your class features

Mounted Combat (Combat)

You are adept at guiding your mount through combat.
 Prerequisites: Ride 1 rank.
 Benefit: Once per round when your mount is hit in combat, you may attempt a Ride check (as an immediate action) to negate the hit. The hit is negated if your Ride check result is greater than the opponent’s attack roll
 Normal:


 

Point-Blank Shot (Combat)

You are especially accurate when making ranged attacks against close targets.
 Prerequisites:
 Benefit: You get a +1 bonus on attack and damage rolls with ranged weapons at ranges of up to 30 feet.
 Normal:


 

Favored Enemy (Ex)

At 1st level, a ranger selects a creature type from the ranger favored enemies table. He gains a +2 bonus on Bluff, Knowledge, Perception, Sense Motive, and Survival checks against creatures of his selected type. Likewise, he gets a +2 bonus on weapon attack and damage rolls against them. A ranger may make Knowledge skill checks untrained when attempting to identify these creatures.
 
At 5th level and every five levels thereafter (10th, 15th, and 20th level), the ranger may select an additional favored enemy. In addition, at each such interval, the bonus against any one favored enemy (including the one just selected, if so desired) increases by +2.
 
If the ranger chooses humanoids or outsiders as a favored enemy, he must also choose an associated subtype, as indicated on the table below. (Note that there are other types of humanoid to choose from—those called out specifically on the table below are merely the most common.) If a specific creature falls into more than one category of favored enemy, the ranger’s bonuses do not stack; he simply uses whichever bonus is higher.

Statblocks for your familiars, mounts etc.

Statblocks for companions, followers and other allies.

Statblocks for your spells.

Statblocks for your Trinkets, businesses, building, castles, empires.

Goblin Commando (Goblin Ranger 2) Gear

Combat Gear potion of rage (not used Other Gear studded leather armor, masterwork horsechopper, shortbow with 20 arrows
 
Goblin Commando (enraged) CR 1
 
XP 400
Goblin ranger 2
NE Small humanoid (goblinoid)
Init +3; Senses darkvision 60 ft.; Perception +6
 
DEFENSE
 
AC 16, touch 13, flat-footed 12 (+3 armor, +4 Dex, -2 rage, +1 size)
hp 21 (1d10+10 1st+2 favored class+4)
Fort +5, Ref +7, Will +1
 
OFFENSE
 
Speed 30 ft.
Melee mwk horsechopper +6 (1d8+3/×3)
Ranged shortbow +7 (1d4/×3)
Special Attacks favored enemy (animal +2)
 
STATISTICS
 
Str 15, Dex 19, Con 15, Int 8, Wis 13, Cha 8
Base Atk +2; CMB +3; CMD 17
Feats Mounted Combat, Point Blank Shot B
Skills Handle Animal +4, Perception +6, Ride +12, Stealth +16, Survival +6
Languages Common, Goblin
SQ track +1, wild empathy +1

Created by

Hakkabash.

System

Pathfinder 1e

Statblock Type

Character Sheet

Link/Embed