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Character Name
Wilhelm
Player Name
Jerry Evans
Age
33
Race
Human
Height
5'9"
Body Type
Medium build, slightly athletic
Disabling Characteristics
PTSD, Anxiety, Pacifistic
Attribute: STRENGTH
STR
-1 +1 +2 +3 +4
For each additional point in STR: severity in injury can be reduced once every combat encounter
Skills (+STR)
Endurance
-1 +1 +2 +3 +4 b3 6
Athletics
-1 +1 +2 +3 +4 b3 5
Grip
-1 +1 +2 +3 +4 b3 6
Swim
-1 +1 +2 +3 +4 b3 4
Throw
-1 +1 +2 +3 +4 b3 4
Attribute: REFLEX
REF
-1 +1 +2 +3 +4
For each additional point in REF: Turn Priority is Higher at the beginning of combat encounters
Skills (+REF)
Perception
-1 +1 +2 +3 +4 b3 3
Acrobatics
-1 +1 +2 +3 +4 b3 5
Ride/Pilot
-1 +1 +2 +3 +4 b3 3
Sleight of Hand
-1 +1 +2 +3 +4 b3 3
Stealth
-1 +1 +2 +3 +4 b3 3
Attribute: INTELLIGENCE
INT
-1 +1 +2 +3 +4
For each additional point in INT: Receive 3 additional Skill Points to spend in character creation
Skills (+INT)
General Knowledge
-1 +1 +2 +3 +4 b3 7
Deception
-1 +1 +2 +3 +4 b3 6
Infiltration
-1 +1 +2 +3 +4 b3 4
Persuasion
-1 +1 +2 +3 +4 b3 8
Survival
-1 +1 +2 +3 +4 b3 6

1 2 3 4 5 6 7 8 9

Vocation: Diplomat (INT)
  +1 +2 +3 +4  b3 6
Skills
Commerce (INT)
  +1 +2 +3 +4  b3 5
International Law (INT)
  +1 +2 +3 +4  b3 5
Non-verbal communication (INT)
  +1 +2 +3 +4  b3 6
Vocation: Crewman (STR)
  +1 +2 +3 +4  b3 6
Skills
Acro-hook (STR)
  +1 +2 +3 +4  b3 7
Crossbow (CBT)
  +1 +2 +3 +4  b3 6
Logistics (INT)
  +1 +2 +3 +4  b3 5
N/A
  +1 +2 +3 +4  b0 N/A
Skills
None.
Injuries
1 2 3 4 5 6
           
When the level of injury exceeds your BASE ROLL (3) + ATTRIBUTE POINTS, you fall unconscious.
Lingering Injuries / Penalties
None.
Armour
1 2 3 4 5 6 7 8
               
Destiny Points
         
Commerce Points
0 1 2 3 4 5 6 7 8
         
Skill Points
30
Inventory / Equipment
<b>Acrohook:</b> Medium weapon (+1d6)
> Need to work out limitations on skill/weapon
<b>Crossbow:</b> +2d6 / -3d6 in close range
Notes
+1 skill point on 6/18/2023 [spent]
+1 skill point on 9/24/2023 [spent]
+1 skill point on 10/22/2023 [spent]
+1 skill point on 2/11/2024 [spent]
==============================
SP Breakdown from GURPS conversion:
12 starting [ALL]
+3 from 1 AP in INT [Self]
+2 from disabling characteristics [Self]
+9 from progression during GURPS portion of campaign [ALL]

Created by

jivemonkey7.

Statblock Type

Cogent Roleplay

Link/Embed