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Minotaur

Type Monstrous Humanoid
Ability Score Modifier +4 Str, -2 Dex, -2 Cha
Size medium
Speed 30 ft
Language Minotaurs begin play speaking Common and Giant. Minotaurs with high Intelligence scores can choose from the following: Draconic, Dwarven, Gnome, and Terran.

Darkvision:

Minotaurs can see in the dark up to 60 ft.  

Horns:

Minotaurs have a natural gore attack with their horns. This is a primary attack that deals 1d4 points of damage for Medium minotaurs (or 1d6 for Large).  

Powerful Charge:

Whenever a minotaur makes a gore attack on a charge, it deals double the normal dice of damage for the attack plus 1-1/2 its Strength bonus.  

Natural Cunning:

Minotaurs are never caught flat-footed.  

Surveyor:

Minotaurs are sharp-eyed surveyors and gain a +1 racial bonus on Perception and Profession (Conductor) checks.  

Loner:

Minotaurs gain a +2 racial bonus on Survival checks, and Survival is always a class skill for them.


Created by

AceHobbes.

System

Pathfinder 1e

Statblock Type

Pathfinder Race

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