Gilbert Geddon | CG | ||
Character Name | Alignment | ||
Paladin 5 | |||
Character Level | |||
Human | Average | ||
Race | Size | ||
Just a normal man. Just an innocent man. | Adult | ||
Gender | Age | ||
Average | Average | ||
Height | Weight | ||
Brown | Light blue | ||
Hair | Eyes |
Finnley | |
Player | |
Armdillos | Lancashire |
Deity | Homeland |
Unknown | 0 |
Domain/Oath/Patron/School | XP |
SAVING THROWS | ||||||
---|---|---|---|---|---|---|
Save | Total | Base | Ability | Magic | Misc | Temp |
Fortitude | +5 | +3 | CON +1 | +0 | +1 | +0 |
Reflex | +2 | +1 | DEX +0 | +0 | +1 | +0 |
Will | +5 | +3 | WIS +1 | +0 | +1 | +0 |
Combat Maneuver Bonus CMB | |||||
---|---|---|---|---|---|
CMB | BaB | STR | Size | Misc | |
+8 | +5 | +3 | +0 | +0 |
Combat Maneuver Defense CMD | ||||||
---|---|---|---|---|---|---|
CMD | Base | BaB | STR | DEX | Size | Misc |
19 | 10 | +5 | +3 | +1 | +0 | +0 |
English (coincidentally identical to Taldane)
One spell per day is cast randomly by GM whenever the fuck she wants
Gilbert is staunchly against believing that magic is real and so will not attempt to cast spells himself further than "sending thoughts and good vibes"
Adventuring Skills | |||||
---|---|---|---|---|---|
CS | Skill | Total | AB Mod | Ranks | Misc |
Acrobatics | +1 | (DEX) +1 | +0 | +0 | |
Bluff | +3 | (CHA) +3 | +0 | +0 | |
Climb | +3 | (STR) +3 | +0 | +0 | |
Diplomacy | +10 | (CHA) +6 | +1 | +3 | |
Disguise | +3 | (CHA) +3 | +0 | +0 | |
Escape Artist | +1 | (DEX) +1 | +0 | +0 | |
Fly | +1 | (DEX) +1 | +0 | +0 | |
Heal | +8 | (WIS) +4 | +1 | +3 | |
Intimidate | +3 | (CHA) +3 | +0 | +0 | |
Knowledge: Arcana | +0 | (INT) +0 | +0 | +0 | |
Knowledge: Dungeoneering | +0 | (INT) +0 | +0 | +0 | |
Knowledge: Local | +0 | (INT) +0 | +0 | +0 | |
Knowledge: Nature | +10 | (INT) +6 | +1 | +3 | |
Knowledge: Planes | +0 | (INT) +0 | +0 | +0 | |
Knowledge: Religion | +0 | (INT) +0 | +0 | +0 | |
Perception | +1 | (WIS) +1 | +0 | +0 | |
Ride | +1 | (DEX) +1 | +0 | +0 | |
Sense Motive | +8 | (WIS) +4 | +1 | +3 | |
Stealth | +1 | (DEX) +1 | +0 | +0 | |
Survival | +1 | (WIS) +1 | +0 | +0 | |
Swim | +3 | (STR) +3 | +0 | +0 | |
Background Skills | |||||
CS | Skill | Total | AB Mod | Ranks | Misc |
Appraise | +0 | (INT) +0 | +0 | +0 | |
Craft: Carpentry | +7 | (INT) +3 | +1 | +3 | |
Handle Animal* | +14 | (CHA) +9 | +2 | +3 | |
Knowledge: Engineering | +0 | (INT) +0 | +0 | +0 | |
Knowledge: Geography | +0 | (INT) +0 | +0 | +0 | |
Knowledge: History | +0 | (INT) +0 | +0 | +0 | |
Knowledge: Nobility | +0 | (INT) +0 | +0 | +0 | |
Profession: Farmer | +12 | (WIS) +7 | +2 | +3 | |
Custom Skills | |||||
CS | Skill | Total | AB Mod | Ranks | Misc |
Detect Law
(sense lawful beings and energies)
Smite Law
(if target is lawful, add Charisma mod to Attack and Damage rolls and AC)
Divine Grace
(add Charisma bonus to all saving throws)
Mercy: Wild
(calm people down - does not work on fear)
Aura of Cowardice
(enemies within 10ft take -4 to Resist Fear and can be frightened if they are normally immune)
Divine Health
(immune to all disease, including magical)
Ironhide
(+1 AC)
Randomness roll each combat turn
(Divine Bond or a random spell)
Detect Biodegradable Glitter
(via taste)
WEAPONS | ||||||
---|---|---|---|---|---|---|
Name | AB | Critical | Type | Range | Ammo | Dmg |
Pitchfork | + | x2 | Piercing | 10ft | 1d8 | |
Dagger | + | 19-20 | Piercing/Slashing | Melee | 1d4 | |
Handaxe (Masterwork) | +1 | x3 | Slashing | Melee | 1d6+1 | |
Boar Spear (Masterwork) | + | Piercing | Melee | 1d8+1 | ||
Longbow (Masterwork) | +1 | x3 | Piercing | 100ft | 1d8 |
ARMOUR | ||||||
---|---|---|---|---|---|---|
Name | ACB | Type | Check Penality | Spell Failure | Weight | Properties |
Padded Armour | 1 | Light | 0 | 5% | 10lbs | |
Light Wooden Shield | 1 | Shield | -1 | 5% | 5lbs | |
Metalwork Light Shield | 2 | Shield | -1 | 5% | 6lbs |
Loathsome Boromy is a sheep who is Gilbert's best friend and companion. He follows Gilbert everywhere and is mostly found grazing and bleating. Gilbert claims to verbally understand Boromy and can talk with him, it is unknown if this is actually true or not.
See Loathsome Boromy in Creatures & Mounts
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.