Species | Humanoid |
Subspecies | Dwarf |
Size | Medium |
Hit Dice | 5d8+3 (55hp) |
Speed | 20ft base |
Abilities | Str 15, Dex 14, Con 15, Int 10, Wis 9, Cha 6 |
Special Qualities | Darkvision 60 ft., dwarf traits |
Environment | Temperate mountains (Deep: Underground) |
Organization | Team (2-4), squad (11-20 plus 2 3rd-level sergeants and 1 leader of 3rd-6th level), or clan (30-100 plus 30% noncombatants plus 1 3rd-level sergeant per 10 adults, 5 5th-level lieutenants, and 3 7th-level captains) |
Treasure | Standard coins; double goods; standard items |
Alignment | Lawful |
Advancement | By character class |
Level Adjustment | - |
Skills |
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Appraise +2, Craft (blacksmithing) +2, Craft (stonemasonry) +2, Listen +2, Spot +2 |
Feats |
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Weapon Focus (dwarven waraxe) |
Combat | |
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Initiative | +2 |
Armor Class (AC) | 16 (+4 scale mail, +2 heavy shield), touch 10, flat-footed 16 |
Base Attack | +2/+3 |
Attack | Dwarven waraxe +3 melee (1d10+1/×3) or shortbow +1 ranged (1d6/×3) |
Full Attack | Dwarven waraxe +3 melee (1d10+1/×3) or shortbow +1 ranged (1d6/×3) |
Space/Reach | 5 ft./5 ft. |
Special Attacks | Dwarf traits |
Saves | Fort +4*, Ref +0*, Will +1 |
Description |
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Dwarves favor earth tones in their clothing and prefer simple and functional garb. The skin can be very dark, but it is always some shade of tan or brown. Hair color can be black, gray, or brown. Dwarves average 4 feet tall and weigh as much as adult humans. Dwarves speak Dwarven. Most who travel outside dwarven lands (as traders, mercenaries, or adventurers) know the Common tongue, while warriors in the dwarven cities usually learn Goblin to better interrogate and spy on those evil denizens of the deep caves. Most dwarves encountered outside their home are warriors. Combat Dwarves are experts in combat, effectively using their environment and executing well-planned group attacks. They rarely use magic in fights, since they have few wizards or sorcerers (but dwarven clerics throw themselves into battle as heartily as their fellow warriors). If they have time to prepare, they may build deadfalls or other traps involving stone. In addition to the dwarven waraxe and thrown hammer, dwarves also use warhammers, picks, shortbows, heavy crossbows, and maces. |