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Eyres CN
Character Name Alignment
Epilektoi 12 , Daring Hero 1 , // , Sphere Wizard 1 , Oni Warrior 1 , Entranced Warrior 1 , Wilder 4 , Cerebremancer 6
Character Level
Aasimar M
Race Size
Male 24
Gender Age
6'4 -
Height Weight
Flaming Orange
Hair Eyes
Regalius
Player
Gorum -
Deity Homeland
Hero Points: 3/3 0
Domain/Oath/Patron/School XP

ATTRIBUTES
Ability Score Mod T.Adj T.Mod
Str
Strength
32 +11 N/A +11
Dex
Dexterity
9 -1 N/A -1
Con
Constitution
15 +2 N/A +2
Int
Intelligence
12 +1 N/A +1
Wis
Wisdom
7 -2 N/A -2
Cha
Charisma
17 +3 N/A +3
 Change in tracker!
HIT POINTS & RESISTANCES
HP Total
Dam Red
Spell Res
232
0
-
Initiative
Dex
Modifier
+5
-1
+6
BAB
+13
ARMOUR CLASS
Total AC
Armour
Shield
Dex
7
+0
+3
-1
Size
Natural
Deflection
Misc
+0
+0
+0
-5
Touch
4
Flat Footed
8
Flat Footed + Touch
5
SAVING THROWS
Save Total Base Ability Magic Misc Temp
Fortitude +13 +8 CON +2 +0 +3 +0
Reflex +7 +5 DEX -1 +0 +3 +0
Will +7 +9 WIS -2 +0 +0 +0
Combat Maneuver Bonus CMB
CMB BaB STR Size Misc
+24 +13 +11 +0 +0
Combat Maneuver Defense CMD
CMD Base BaB STR DEX Size Misc
30 10 +13 +11 -1 +0 -3
Speed
Base
w/Armor
Fly
Swim
Climb
Burrow
100
-
-
-
-
-
Spell List

Caster/Manifester Levels | Resources
Wilder: 10 | PP: 103
Spheres: 10.5 | SP: 15/15
Akashic: 12 | EP 0/16

PATH OF WAR


Disciplines: Shattered Mirror(A), Radiant Dawn (+3 EP), Primal Fury, Elemental Flux, Riven Hourglass, Fool's Errand(A), Iron Tortoise
STANCES
Caged Sun Stance  , Lesson I - Balance, Riven Houglass Stance, Chronal Fission
Legend: R - Readied, G - Granted, A - Aligned
1st level: Iron Shell
2nd level: Obsidian Sidestep (A), Raging Hunter Pounce (R)
3rd level: The Best Weapon is Theirs (R)(G), Burnished Shell (R)(G), Disrupt Essence (R)
4th level: Sunstroke (3) (R)(G), Temporal Body Adjustment (R)(G), Tornado Slam
5th level: Moment of Mastery (A)
6th level: Plagiarism (R)(G), Flowing Dance of the Fool (R)

PSIONICS


Legend: E - Expansive Knowledge
1st level: Mind Palace, Mythic Mind Palace, Shunning the Material, Synchronicity (E)
2nd level: Arcanix Spellsieve, Epidermal Fissure (E)
3rd level: Touchsight, Mythic Touchsight, Vampiric Blade (E)
4th level: Psychic Reformation, Mythic Psychic Reformation, Steadfast Perception (E), Schism (E)
5th level: Trigger Power, Mythic Trigger Power, Psychofeedback (E), Mythic Psychofeedback

SPHERES OF POWER


Unified Tradition: Herculean Might
Brute Sphere, Feat: Brute Maneuvers
Custom Training (Greatsword, Gauntlets) Bonus: Monk Weapon Training, Rock Toss
Veilweaving Sphere, Shape Additional Veils
Charisma Based, Inherent Arcane
Witchmarked: Fire, Innate Curse (Wrath), Centre of Power (Burning Heart, Flaming Veins), Imbued Power
Boon: Curse Mastery, Essence Pool 5 (13/13), Essence Empowement (2)

Lv. 1: Veilweaving Sphere (Cap: 3)

Drawback: Limited Essence
Selfish Titles: The Mighty
Juggernaut Blade
Lv. 1: Shape Additional Veils: Behemoth's Flesh
Oracle 3: Bind Hands Chakra
Lv. 9 Mystery Arcana 1: Shape Additional Veil: Aura of Rage
Lv. 9 Mystery Arcana 2: Shape Additional Veil: Juggernaut Plating
Cerebremancer 11: Shoulder Bind
Cerebremancer 12: Twin Veil (Shoulder)

Oracle 3: Blood Sphere

Drawback: Self-Controlled
Drawback: Limited Acceleration (Still)
Self-Control
Manipulate Alchemy

Cerebremancer 10: Life Sphere

Drawback: Regenerate
Drawback: Limited Restoration
Break Enchantment
Self-Renewal

Sphere Wizard 1: Enhancement Sphere

Drawback: Personal Magics
Drawback: Bodily Enhancement
Deep Enhancement
Physical Enhancement (+8)
Sphere Wizard 1: Mental Enhancement (+8)

Specialization 1: Nature Sphere (metal,fire) (CL+1)

Drawback: Limited Nature x2
Drawback: Holistic Brew
Master of Elements
Nature's Carapace
Instill Nature

SPHERES OF MIGHT



Brute Sphere

Drawback: Burly
Muscular Surge
Cerebremancer 8: Follow Through
Cerebremancer 13: Giant

Mythic I: Boxing Sphere

Drawback: Retaliator
Heavy Counter
Mythic 1: Jolt Counter
Cerebremancer 9: Raging Bull

Oath 2: Athletics Sphere (Leap)

Mythic V: Locust Pounce

Oath 6: Shield Sphere

Drawback: Hostile Shield
Bashing Shield

Mythic III: Dual Wield Sphere


SPHERES OF GUILE


Trade Tradition: Warmongering Gloryhound
Vocation Sphere: Trade Acuity, Body Control
Athlete, Fey Friend, Monster Hunter, Con Artist, Dragon Envoy, Scout

Vocation Sphere

Skill Acuity (Sense Motive: WIS -> STR)

Body Control Sphere

Drawback: Incredible Stamina
Drawback: Thermoregulation
Endurance Training
Heat Regulation

Panpsychism


Psychic Points: 3
I Planar Orientation
II Ant Haul, Communal
III Akashic Communion
IV ???
V Commune with Plane

Adventuring Skills
CS Skill Total AB Mod Ranks Misc
Acrobatics +46 (STR)  +11 +13 +22
Bluff +11 (CHA)  +3 +5 +3
Climb +52 (STR)  +11 +13 +28
Diplomacy +7 (CHA)  +3 +1 +3
Disguise +3 (CHA)  +3 +0 +0
  Escape Artist -1 (DEX)  -1 +0 +0
  Fly +1 (DEX)  -1 +0 +2
  Heal -2 (WIS)  -2 +0 +0
Intimidate +19 (CHA)  +3 +13 +3
Knowledge: Arcana +5 (INT)  +1 +1 +3
  Knowledge: Dungeoneering +1 (INT)  +1 +0 +0
Knowledge: Local +7 (CHA)  +3 +1 +3
Knowledge: Nature +1 (INT)  +1 +0 +0
Knowledge: Planes +7 (CHA)  +3 +1 +3
  Knowledge: Religion +1 (INT)  +1 +0 +0
Knowledge: Martial +5 (INT)  +1 +1 +3
Perception +14 (WIS)  -2 +13 +3
  Ride -1 (DEX)  -1 +0 +0
Sense Motive +40 (STR)  +11 +13 +16
Spellcraft* +7 (CHA)  +3 +1 +3
  Stealth -1 (DEX)  -1 +0 +0
Survival -2 (WIS)  -2 +0 +0
Swim +28 (STR)  +11 +1 +16
Use Magic Device* +7 (CHA)  +3 +1 +3
Background Skills
CS Skill Total AB Mod Ranks Misc
Appraise +1 (INT)  +1 +0 +0
  Knowledge: Engineering +1 (INT)  +1 +0 +0
  Knowledge: Geography +1 (INT)  +1 +0 +0
  Knowledge: History +2 (INT)  +1 +1 +0
Knowledge: Nobility +1 (INT)  +1 +0 +0
Linguistics* +7 (INT)  +1 +1 +5
Lore*: Ancient Heroes +17 (INT)  +1 +13 +3
Perform: Gladiator +19 (CHA)  +3 +13 +3
Custom Skills
CS Skill Total AB Mod Ranks Misc

* only usable when trained (rank 1 and higher)
Skill Notes
+13 enhancement bonus to Climb when Raging
+41 to Acrobatics for Jumping = +5 Giant +8 Powerful Legs +28 Movement Speed
Feats

Occupation: Muscular Reflexes
Flaw I: Telekinetic Exoskeleton (CHA to STR checks, Climb and Swim)
Flaw II: Extra Rage Power: Raging Climber
Drawback: Extra Rage Power: Reckless Abandon (+4/-4)
Magical Gleaning: Advanced Magic Training
Tradition: Brute Maneuvers
General 1: Godstouched (Weapon Burden)
Oath 2: Razor Wit
Epilektoi 2: Knockback
General 3: Toughness
General 5: Mysteriously Chosen (Self -> Panpsychism)
Oath 6: Transdimensional Power
General 7: Extra Implacability
Epilektoi 7: Greater Bullrush
General 9: Mysteriously Elected (Self -> Mystery Arcana)
Oath 10: Extra Rage Power: Internal Fortitude
Weapon Burden 10: Shield Slam
General 11: Extra Implacability
Epilektoi 12: Forbidden Consumption Technique
General 13: Extra Rage Power: Come and Get Me
Epilektoi 13: Giant Slayer (Path of War)
PLANNED Oath 14: Pain Mastery
PLANNED General 15: Twin Power

Special Abilities

Deathless Spirit
Scion of Humanity
Truespeaker
Darkvision
+2 DEX racial
+2 STR racial
+2 CHA racial

Traits

[MAGIC] Gift of Magic (Veilweaving +2 CL)
[COMBAT] Unorthodox Style (Eternal Guardian for Iron Tortoise)
[FAITH] Planar Savant (CHA for Kn. Planes)
[SOCIAL] Natural-Born Leader

WEAPONS
Name AB Critical Type Range Ammo Dmg
Large +1 Furious Berserker Leveraging Juggernaut Blade +25 {19-20}x2 Bludgeoning Melee None 3d6+17
Bullrush +43 - Bludgeoning Melee None 1d8+22
Break Object +62(Rage:74) Melee None -
Oaths

Oaths:
Oath of Offerings (Must spend half of whatever he earns on partying it up)
Oath of Rituals
Forbidden Knowledge: Psychosomatic Loss (Flying)
Integral Oath (1 point)
Total: 13 points

Oath Boons:
Bonus Feats (4 points)
Magical Gleaning (1 point)
Bonus Talents (3 points)
Drawback (3 points)
Skill Superiority (Climb) (1 point) 2+1/2HD competence
Integral Oath (1 point) [Forbidden Knowledge: Psychosomatic Loss]

Mythic

Heroic Aspirant
Radiant Power (Enhanced)
Passion-fueled Spark
Godling's Arrogance

Flowing Rage
As Flowing Power, but with caveats. See Tradition.

Form of Power:
Powerful Arms
Powerful Legs
Elemental Form (Fire)
Elemental Form (Air)
Elemental Purity (Fire)
Uncanny Dodge

Mythic Exemplar: Expansive Understanding (Ex)

Mythic Exemplar: Spellbane Counterstrike (Su)
https://tinyurl.com/FuckYouYesHeCan

Mythic Tier: 4
Mythic Power: 11/11

Mythic Path: The Spheremaster
Mythic Boxing Sphere Mastery

Tier 1

Hard to kill (Ex)
Feat: Dual Path (Trickster)
Mythic Combat Talents: I, III, V
Tier 2

Amazing Initiative (Ex)
ASI: +2 STR
Extra Mythic Feat: Mythic Powers Known
Tier 3

Recuperation (Ex)
Extra Mythic Feat: Mythic Paragon
Feat: Mythic Extra Rage Power -> Magus Arcana -> Mystic Adaptation
Tier 4

ASI: +2 STR
Extra Mythic Feat: Mythic Power Attack

Arms & Equipment

Juggernaut Blade | Hands | Bound | Essence: 0
The Mighty | Shoulder | Bound | Essence: 3
Behemoth's Flesh | Chest | Shaped | Essence: 3
Aura of Rage | Body | Shaped | Essence: 3
Juggernaut Playing | Shoulder | Bound | Essence: 3

Flawed Scarlet and Green Cabochon (Implanted)
Surge Crystal +2 (Implanted)
Bracers of Might (wrist)
Ring of Revelation, Lesser (finger) [Rogue Talent -> Amateur Hedgewitch -> Arcane Discovery -> Idealise]
Gauntlets of the Skilled Maneuver, Bullrush (hands)

Class Features

EPILEKTOI

Chaotic Aura
Delayed Damage Pool: 56
Battle Prayer
Aligned Disciplines: Fool's Errand, Shattered Mirror
Aligned Defense
Patient Counterpoint
Bonus Feats: 2, 11, FCB 12
Implacabilities:
2: Anointed Form: +CHA mod to HP/lvl
Feat 7: Stalwart
8: Magebane
Feat 11: Resilient Form

DARING HERO

Initiation Modifier for Epilektoi -> Charisma
Immunity to fall damage upon entry of scene, +1 acrobatics

ORACLE

Murder Mystery
Revelation: Rogue Talent -> Amateur Hedgewitch -> Academia Path
Blood Sphere Talent

SPHERE WIZARD

Life Sphere Specialization
Bonded Object

ONI WARRIOR

Rage (Ex)
Rage Power: Savage Intuition
Smashing Technique (Ex)
Smashing Iaijutsu (Ex)

WILDER

Wild Surge +4*
Raging Surge
Surge Bond: Charisma + Wilder LVL rage rounds, can manifest while raging
Innervation: Wilder ML HP damage
=======================================
Curse: Wrath - Will Save DC 15+LVL, or fall into uncontrollable frenzy; can repeat save once per round. Can Rage controllable for HD rounds per day.

Total Rage Rounds: 3+CON+CHA+3+HD=24

FCB: Epilektoi 12/6 combat feat

The statblocks of your Weapons, armor and other important/magical equipment

The statblocks of your class features

Statblocks for your familiars, mounts etc.

Statblocks for companions, followers and other allies.

Statblocks for your spells.

Statblocks for your Trinkets, businesses, building, castles, empires.


Created by

Regalius.

System

Pathfinder 1e

Statblock Type

Character Sheet

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