Brother Felix Eversun | Lawful Good | ||
Character Name | Alignment | ||
Cleric 1 | |||
Character Level | |||
Human | Medium | ||
Race | Size | ||
Male | 22 | ||
Gender | Age | ||
6 ft | 200 lbs | ||
Height | Weight | ||
Blonde | Blue | ||
Hair | Eyes |
Dyoses | Dyoneseus |
Deity | Homeland |
Sun, Healing | 0 |
Domain/Oath/Patron/School | XP |
SAVING THROWS | ||||||
---|---|---|---|---|---|---|
Save | Total | Base | Ability | Magic | Misc | Temp |
Fortitude | +5 | +2 | CON +3 | +0 | +0 | +0 |
Reflex | +0 | +0 | DEX +0 | +0 | +0 | +0 |
Will | +4 | +2 | WIS +2 | +0 | +0 | +0 |
Combat Maneuver Bonus CMB | |||||
---|---|---|---|---|---|
CMB | BaB | STR | Size | Misc | |
+2 | +0 | +2 | +0 | +0 |
Combat Maneuver Defense CMD | ||||||
---|---|---|---|---|---|---|
CMD | Base | BaB | STR | DEX | Size | Misc |
12 | 10 | +0 | +2 | +0 | +0 | +0 |
Common
Adventuring Skills | |||||
---|---|---|---|---|---|
CS | Skill | Total | AB Mod | Ranks | Misc |
Acrobatics | +0 | (DEX) +0 | +0 | +0 | |
Bluff | +1 | (CHA) +1 | +0 | +0 | |
Climb | +2 | (STR) +2 | +0 | +0 | |
Diplomacy | +1 | (CHA) +1 | +0 | +0 | |
Disguise | +1 | (CHA) +1 | +0 | +0 | |
Escape Artist | +0 | (DEX) +0 | +0 | +0 | |
Fly | +0 | (DEX) +0 | +0 | +0 | |
Heal | +6 | (WIS) +2 | +1 | +3 | |
Intimidate | +1 | (CHA) +1 | +0 | +0 | |
Knowledge: Arcana | -1 | (INT) -1 | +0 | +0 | |
Knowledge: Dungeoneering | -1 | (INT) -1 | +0 | +0 | |
Knowledge: Local | -1 | (INT) -1 | +0 | +0 | |
Knowledge: Nature | -1 | (INT) -1 | +0 | +0 | |
Knowledge: Planes | -1 | (INT) -1 | +0 | +0 | |
Knowledge: Religion | +3 | (INT) -1 | +1 | +3 | |
Perception | +2 | (WIS) +2 | +0 | +0 | |
Ride | +0 | (DEX) +0 | +0 | +0 | |
Sense Motive | +6 | (WIS) +2 | +1 | +3 | |
Stealth | +0 | (DEX) +0 | +0 | +0 | |
Survival | +2 | (WIS) +2 | +0 | +0 | |
Swim | +2 | (STR) +2 | +0 | +0 | |
Background Skills | |||||
CS | Skill | Total | AB Mod | Ranks | Misc |
Appraise | -1 | (INT) -1 | +0 | +0 | |
Knowledge: Engineering | -1 | (INT) -1 | +0 | +0 | |
Knowledge: Geography | -1 | (INT) -1 | +0 | +0 | |
Knowledge: History | -1 | (INT) -1 | +0 | +0 | |
Knowledge: Nobility | -1 | (INT) -1 | +0 | +0 | |
Custom Skills | |||||
CS | Skill | Total | AB Mod | Ranks | Misc |
Toughness: +3 HP. +1 HP every level after 3.
Improved Initiative: +3 Initiative.
Human: Gain +1 Feat at level 1. Gain +1 Skill Point every level.
WEAPONS | ||||||
---|---|---|---|---|---|---|
Name | AB | Critical | Type | Range | Ammo | Dmg |
Morning Star | +2 | x2 | Bludgeoning | Contact | None | 1d8+2 |
Javelin | +2 | x2 | Piercing | 30 ft. | 3 | 1d6+2 |
ARMOUR | ||||||
---|---|---|---|---|---|---|
Name | ACB | Type | Check Penality | Spell Failure | Weight | Properties |
Scale Mail | +5 | Medium | -4 | 25% | 30 lbs. | None |
Shield, Heavy Wooden | +2 | Shield | -2 | 15% | 10 lbs. | None |
Morning Star
3 Javelins
Heavy Wooden Shield
Scale Mail Armor
Weapon Cord
Channel Energy: 30 ft. burst. Heal living, or damage undead. Save 11 Will. 3 + Charisma Mod per day. 1d6 healing or damage.
Sun Domain: Add current Cleric level to Channel Energy damage to undead. Undead, cannot add their Channel Resistence to their save.
Healing Domain: Cast Rebuke Death 4 times per day. Heal a creature below 0 HP for 1d4 + half Cleric level on touch.
Spontaneous Casting: Replace any spell slot for a Cure Wounds spell of that level.
Aura: Have an aura of Lawful Good.
Backpack
Waterskin
50 ft Rope
Hammer
Small Tent
Sack
Fishing Net
Flint and Steel
Bear Trap
Signal Horn
Steel Mirror
Bell
Fishing Tackle
10 Rations
10 Pitons
8 Chalk
4 Charcoal Sticks
10 Parchment
1 Soap
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.