Homebrew
MOD | SAVE | ||
---|---|---|---|
STR | 5 | -3 | -3 |
DEX | 11 | +0 | +0 |
CON | 12 | +1 | +1 |
MOD | SAVE | ||
INT | 1 | -5 | -5 |
WIS | 8 | -1 | -1 |
CHA | 2 | -4 | -4 |
Amphibious. The Crab Swarm can breath air and water. Swarm. The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a tiny crab. The swarm can't regain hit points or gain temporary hit points.
Claws. Melee Attack Roll: +4 , reach 0 ft. Hit: 5 ( 2d4 ) bludgeoning damage or 2 ( 1d4 ) bludgeoning damage if the swarm has half its hit points or fewer.