Remove these ads. Join the Worldbuilders Guild

Kobold CR: 1/8

Small kobold, lawful evil
Armor Class: 12
Hit Points: 5(2d6-2)
Speed: 30 30ft

STR

7 -2

DEX

15 +2

CON

9 -1

INT

8 -1

WIS

7 -2

CHA

8 -1

Saving Throws: Passive Perception 8
Damage Vulnerabilities: Sunlight Sensitivity. While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Senses:

Darkvision 60ft

Languages: Common Draconic
Challenge Rating: 1/8
Proficiency Bonus: +2

Pack Tactics. The kobold has advantage on an attack roll against a creature if at least one of the kobold's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 1d4+2 piercing damage.

Sling. Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 4 1d4+2 bludgeoning damage.

Kobolds are craven reptilian humanoids that commonly infest dungeons. They make up for their physical ineptitude with a cleverness for trap making.


Created by

FuriousSulfate325.

Statblock Type

Monster

Link/Embed