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The Hero [place holder]

Medium Human, Fighter Champion , Neutral

Armor Class 20 (Plate and Shield)
Hit Points 144 (22d8+44)
Speed: 30 ft

STR

19
( +4 )

DEX

15
( +2 )

CON

14
( +2 )

INT

9
( -1 )

WIS

14
( +2 )

CHA

14
( +2 )

Saving Throws Str +9, Con +6
Skills

Athletics +9, Intimidation +5, Perception +6

Senses

passive Perception 16

Languages Common
Challenge Rating 9
Proficiency Bonus +4

Indomitable (2/Day). The Hero rerolls a failed saving throw.

Inspiring Presence (Aura). Friendly targets within a 30ft radius of the hero have advantage on saving throws against being charmed and feared.

Actions

Multiattack. The Hero makes three longsword attacks.

Longsword. Melee Weapon Attack: +9 to hit, reach 5ft., one target. Hit: 12 (2d6 + 5) slashing damage, plus 7 (2d6) slashing damage if the Hero has more than half of its total hit oints remaining

Bonus Actions

Second Wind (Recharges after a Short or Long Rest). The Hero regains 20 hit points

Reactions

Intercept. If a target makes a successful attack roll against a target within 5ft of the Hero it can make a Str saving throw to block the attack, on a failed saving throw the damage done is reduced to half.

Legendary Actions

A Hero's Spirit. When the Hero's hit points are reduced to zero for the first time during a fight it automatically regains (7d20+4) hit points.

Rally Cry (1/Day). The hero rallies friendly targets within it's Inspiring Presence aura. Friendly targets affect by Rally Cry have a +2 bonus to attack rolls for 3 rounds or until the Hero or the affected target is reduced to 0 hit points


Created by

CirclesForDays.

Statblock Type

NPC Sheet

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