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Amplified Hex

You have learned to augment your hexes with the energy of your spells.


Prerequisite(s)

Hex class feature.

Benefits

You can augment the power of a Hex by expending a spell slot or prepared spell of at least 1st level. Each additional time you use this ability in the same day, it requires a prepared spell or spell slot 1 level higher (a 2nd-level spell the second time, a 3rdlevel spell the third time, and so on). When you amplify a hex, you can choose one: increase its saving throw DC by 1, increase its range by 30 feet (if it already has at least a 30-foot range), or increase its duration by 1 round (if it already has a duration of at least 1 round).

Created by

Hakkabash.

System

Pathfinder 1e

Statblock Type

Feat

Link/Embed