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Mercy


Prerequisite(s)

Paladin 3

Benefits

At 3rd level, and every three levels thereafter, a paladin can select one mercy. Each mercy adds an effect to the paladin’s lay on hands ability. Whenever the paladin uses lay on hands to heal damage to one target, the target also receives the additional effects from all of the mercies possessed by the paladin. A mercy can remove a condition caused by a curse, disease, or poison without curing the affliction. Such conditions return after 1 hour unless the mercy actually removes the affliction that causes the condition.   At 3rd level, the paladin can select from the following initial mercies. Deceived: The target can immediately attempt a new saving throw to disbelieve any ongoing illusions that it failed to disbelieve within the last minute. Source PZO9446 Fatigued: The target is no longer fatigued. Riled: The paladin’s lay on hands also acts as calm emotions, but only for the purpose of suppressing morale bonuses (such as from the rage spell) and emotion effects that aren’t fear effects. Use the paladin’s level as the caster level. Source PZO9446 Shaken: The target is no longer shaken. Sickened: The target is no longer sickened.   At 6th level, a paladin adds the following mercies to the list of those that can be selected. Dazed: The target is no longer dazed. Diseased: The paladin’s lay on hands ability also acts as remove disease, using the paladin’s level as the caster level. Enfeebled: The paladin dispels any magical effects that are reducing one of the target’s ability scores (paladin’s choice). Source PZO9446 Haunted: The paladin’s lay on hands also acts as protection from evil, but only for the purpose of allowing a new saving throw against enchantment (charm) and enchantment (compulsion) effects, making the target immune to any attempts to possess or exercise mental control over the target, or preventing a life force from controlling the target (all as described in the second effect of protection from evil). Use the paladin’s level as the caster level. Source PZO9446 Staggered: The target is no longer staggered, unless the target is at exactly 0 hit points. Targeted: The paladin’s lay on hands also acts as sanctuary, using the paladin’s level as the caster level. The saving throw DC to negate this effect is equal to 10 + 1/2 the paladin’s level + the paladin’s Charisma modifier. Source PZO9446   At 9th level, a paladin adds the following mercies to the list of those that can be selected. Confused: The target is no longer confused. Source PZO9446 Cursed: The paladin’s lay on hands ability also acts as remove curse, using the paladin’s level as the caster level. Exhausted: The target is no longer exhausted. The paladin must have the fatigue mercy before selecting this mercy. Frightened: The target is no longer frightened. The paladin must have the shaken mercy before selecting this mercy. Injured: The target gains fast healing 3 for a number of rounds equal to 1/2 the paladin’s level. Source PZO9446 Nauseated: The target is no longer nauseated. The paladin must have the sickened mercy before selecting this mercy. Poisoned: The paladin’s lay on hands ability also acts as neutralize poison, using the paladin’s level as the caster level. Restorative: The target heals 1d4 points of ability damage from a single ability score of the paladin’s choosing. The paladin must have the enfeebled mercy before selecting this mercy. Source PZO9446   At 12th level, a paladin adds the following mercies to the list of those that can be selected. Amputated: The paladin’s lay on hands also acts as regenerate, but only for the purposes of regrowing severed body members, broken bones, and ruined organs. The paladin must have the injured mercy before she can select this mercy. Source PZO9446 Blinded: The target is no longer blinded. Deafened: The target is no longer deafened. Ensorcelled: The paladin’s lay on hands also acts as dispel magic, using the paladin’s level as her caster level (maximum 20). Source PZO9446 Paralyzed: The target is no longer paralyzed. Petrified: The paladin’s lay on hands ability also acts as stone to flesh, but only for the purpose of removing the petrified condition from a creature. Source PZO9446 Stunned: The target is no longer stunned. These abilities are cumulative. For example, a 12th-level paladin’s lay on hands ability heals 6d6 points of damage and might also cure Fatigued and Exhausted conditions as well as removing diseases and neutralizing poisons. Once a condition or spell effect is chosen, it can’t be changed.

Created by

JMTyranny.

System

Pathfinder 1e

Statblock Type

Feat

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