Lt. Commander Lord Navar Goldenbough | Neutral Good | ||
Character Name | Alignment | ||
Shifter (Weretouched) 4 | |||
Character Level | |||
Alfar | Medium | ||
Race | Size | ||
Male | 64 | ||
Gender | Age | ||
6' 2" | 177 lb | ||
Height | Weight | ||
Black | Amber | ||
Hair | Eyes |
Lugh and Herne | Glimmerfell |
Deity | Homeland |
- | 0 |
Domain/Oath/Patron/School | XP |
SAVING THROWS | ||||||
---|---|---|---|---|---|---|
Save | Total | Base | Ability | Magic | Misc | Temp |
Fortitude | +8 | +4 | CON +4 | +0 | +0 | +0 |
Reflex | +7 | +4 | DEX +3 | +0 | +0 | +0 |
Will | +4 | +1 | WIS +3 | +0 | +0 | +0 |
Combat Maneuver Bonus CMB | |||||
---|---|---|---|---|---|
CMB | BaB | STR | Size | Misc | |
+8 | +4 | +4 | +0 | +0 |
Combat Maneuver Defense CMD | ||||||
---|---|---|---|---|---|---|
CMD | Base | BaB | STR | DEX | Size | Misc |
21 | 10 | +4 | +4 | +3 | +0 | +0 |
Combat Vigor (max 1 points/rd) As a standard action, heal 1d6 hp/point spent, then fatigued 1 min.
Defensive Instinct +4/+2 (Ex) +4 AC & CMD unarmored and unshielded or +2 with nonmetal armor or shield
Elven Immunities - Sleep You are immune to magic sleep effects.
Elven Magic +2 to spellcraft checks to determine the properties of a magic item.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Rapid Metabolism Your wounds heal rapidly.
Shifter Aspect (7 minutes/day) (Su) Gain abilities of selected animal aspects.
Shifter Aspect (Bear, +2 Con) (Su) Minor Form: +2 enhancement bonus to Con. Major Form: dire bear.
Track +2 Add the listed bonus to Survival checks made to track.
Wild Empathy +13 (Ex) Improve the attitude of an animal, as if using Diplomacy.
Wild Shape (7 hours/day) (Su) Shapeshift into a major form of your aspects.
Woodland Stride (Ex) Move through undergrowth at normal speed.
Adventuring Skills | |||||
---|---|---|---|---|---|
CS | Skill | Total | AB Mod | Ranks | Misc |
Acrobatics | +3 | (DEX) +3 | +0 | +0 | |
Bluff | +5 | (CHA) +5 | +0 | +0 | |
Climb | +4 | (STR) +4 | +0 | +0 | |
Diplomacy | +5 | (CHA) +5 | +0 | +0 | |
Disguise | +5 | (CHA) +5 | +0 | +0 | |
Escape Artist | +3 | (DEX) +3 | +0 | +0 | |
Fly | +3 | (DEX) +3 | +0 | +0 | |
Heal | +3 | (WIS) +3 | +0 | +0 | |
Intimidate | +5 | (CHA) +5 | +0 | +0 | |
Knowledge: Arcana | +1 | (INT) +1 | +0 | +0 | |
Knowledge: Dungeoneering | +1 | (INT) +1 | +0 | +0 | |
Knowledge: Local | +1 | (INT) +1 | +0 | +0 | |
Knowledge: Nature | +1 | (INT) +1 | +0 | +0 | |
Knowledge: Planes | +1 | (INT) +1 | +0 | +0 | |
Knowledge: Religion | +1 | (INT) +1 | +0 | +0 | |
Perception | +10 | (WIS) +3 | +4 | +3 | |
Ride | +3 | (DEX) +3 | +0 | +0 | |
Sense Motive | +3 | (WIS) +3 | +0 | +0 | |
Stealth | +10 | (DEX) +3 | +4 | +3 | |
Survival | +10 | (WIS) +3 | +4 | +3 | |
Swim | +4 | (STR) +4 | +0 | +0 | |
Background Skills | |||||
CS | Skill | Total | AB Mod | Ranks | Misc |
Appraise | +1 | (INT) +1 | +0 | +0 | |
Knowledge: Engineering | +1 | (INT) +1 | +0 | +0 | |
Knowledge: Geography | +1 | (INT) +1 | +0 | +0 | |
Knowledge: History | +1 | (INT) +1 | +0 | +0 | |
Knowledge: Nobility | +1 | (INT) +1 | +0 | +0 | |
Custom Skills | |||||
CS | Skill | Total | AB Mod | Ranks | Misc |
Craft: Navigator | +5 | (INT) +1 | +4 | +0 | |
Profession:Sailor | +7 | (WIS) +3 | +4 | +0 |
Combat Vigor, Rapid Metabolism
WEAPONS | ||||||
---|---|---|---|---|---|---|
Name | AB | Critical | Type | Range | Ammo | Dmg |
+1 Keen Longsword | +9 | {17-20}x2 | Slashing | Contact | None | 1d8+5 |
Bite | +3 | {20}x2 | Slashing/Piercing/Bludgeoning | Contact | None | 1d4+2 |
Claw | +3 | {20}x2 | Slashing/Bludgeoning | Contact | None | 1d4+2 |
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.