Xenos "Darkfang" Wraith | CN | ||
Character Name | Alignment | ||
Witch 1 | |||
Character Level | |||
Dhampir | M | ||
Race | Size | ||
Male | 41 | ||
Gender | Age | ||
5 ft 4 in | 165 lbs | ||
Height | Weight | ||
White | White | ||
Hair | Eyes |
Giella | - |
Deity | Homeland |
- | 0 XP |
Domain/Oath/Patron/School | XP |
SAVING THROWS | ||||||
---|---|---|---|---|---|---|
Save | Total | Base | Ability | Magic | Misc | Temp |
Fortitude | +0 | +0 | CON +0 | +0 | +0 | +0 |
Reflex | +3 | +0 | DEX +1 | +0 | +2 | +0 |
Will | +5 | +2 | WIS +1 | +0 | +2 | +0 |
Dhampirs gain a +2 racial bonus on saving throws against disease and mind-affecting effects; +1 trait bonus on all saving throws against scrying and mindreading effects that allow saving throws.
Combat Maneuver Bonus CMB | |||||
---|---|---|---|---|---|
CMB | BaB | STR | Size | Misc | |
+2 | +0 | +1 | +0 | +1 |
Combat Maneuver Defense CMD | ||||||
---|---|---|---|---|---|---|
CMD | Base | BaB | STR | DEX | Size | Misc |
24 | 10 | +0 | +1 | +1 | +0 | +12 |
Abyssal, Common, Elven
Adventuring Skills | |||||
---|---|---|---|---|---|
CS | Skill | Total | AB Mod | Ranks | Misc |
Acrobatics | +1 | (DEX) +1 | +0 | +0 | |
Bluff | +6 | (CHA) +3 | +1 | +2 | |
Climb | +1 | (STR) +1 | +0 | +0 | |
Diplomacy | +4 | (CHA) +3 | +1 | +0 | |
Disguise | +3 | (CHA) +3 | +0 | +0 | |
Escape Artist | +1 | (DEX) +1 | +0 | +0 | |
Fly | +1 | (DEX) +1 | +0 | +0 | |
Heal | +1 | (WIS) +1 | +0 | +0 | |
Intimidate | +3 | (CHA) +3 | +0 | +0 | |
Knowledge: Arcana | +2 | (INT) +2 | +0 | +0 | |
Knowledge: Dungeoneering | +2 | (INT) +2 | +0 | +0 | |
Knowledge: Local | +2 | (INT) +2 | +0 | +0 | |
Knowledge: Nature | +2 | (INT) +2 | +0 | +0 | |
Knowledge: Planes | +2 | (INT) +2 | +0 | +0 | |
Knowledge: Religion | +2 | (INT) +2 | +0 | +0 | |
Perception | +5 | (WIS) +1 | +0 | +4 | |
Ride | +1 | (DEX) +1 | +0 | +0 | |
Sense Motive | +4 | (WIS) +1 | +0 | +3 | |
Spellcraft* | +6 | (INT) +2 | +1 | +3 | |
Stealth | +1 | (DEX) +1 | +0 | +0 | |
Survival | +1 | (WIS) +1 | +0 | +0 | |
Swim | +1 | (STR) +1 | +0 | +0 | |
Background Skills | |||||
CS | Skill | Total | AB Mod | Ranks | Misc |
Appraise | +5 | (INT) +2 | +0 | +3 | |
Knowledge: Engineering | +2 | (INT) +2 | +0 | +0 | |
Knowledge: Geography | +2 | (INT) +2 | +0 | +0 | |
Knowledge: History | +2 | (INT) +2 | +0 | +0 | |
Knowledge: Nobility | +2 | (INT) +2 | +0 | +0 | |
Custom Skills | |||||
CS | Skill | Total | AB Mod | Ranks | Misc |
Alertness;
Witch Knife
Beast of Ill-Omen;
Cantrips;
Darkvision (Ex
Death Patron;
Familiar's alertness ability Active (Ex
Hex;
Light sensitivity;
Low-Light Vision (Ex
Manipulative (Ex
Negative Energy Affinity;
Resist Level Drain;
Spell-Like Ability (Sp)(detect undead x3
Undead Resistance;
Witch's Familiar;
Witch Patron Spells;
Bastard;
Wanderer's Shroud
WEAPONS | ||||||
---|---|---|---|---|---|---|
Name | AB | Critical | Type | Range | Ammo | Dmg |
Dagger | +1 | 19/20 x2 | S/P | 10ft | none | 1d4+1 |
Quarterstaff | +1 | x2 | B | melee | none | 1d6+1 |
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
You cause a living creature that is below 0 hit points but stabilized to resume dying.
This spell allows you to inscribe your personal rune or mark, which can consist of no more than six characters.
This spell clouds the mind of a humanoid creature with 4 or fewer Hit Dice so that it takes no actions.
Detects spells and magic items within 60 ft.
Original Strength | Duration of Lingering Aura |
---|---|
Faint | 1d6 rounds |
Moderate | 1d6 minutes |
Strong | 1d6 x 10 minutes |
Overwhelming | 1d6 days |
↓Spells or Object/Aura Power→ | Faint | Moderate | Strong | Overwhelming |
---|---|---|---|---|
Functioning spell (spell level) | 3rd or lower | 4th-6th | 7th-9th | 10th+ (deity-level) |
Magic item (caster level) | 5th or lower | 6th-11th | 12th-20th | 21st+ (artifact) |
This spell imbues the subject with a touch of divine guidance.
You can decipher magical inscriptions on objects.
Magical Lighter, catch something on fire
You give the subject a single command, which it obeys to the best of its ability at its earliest opportunity.
Statblocks for your Trinkets, businesses, building, castles, empires.